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Sir Edward Grey is sent to Hallum to investigate the death of a crown-appointed official, but once he is there he hears rumors of the mysterious Unland, the wetlands around the town, and the creatures that inhabit it. Grey's skepticism of the murder vanishes when he encounters the monsters of Unland, and he realizes that Hallam is a place of secrets.
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The adventure continues in part two of Borderlands: The Fall of Fyrestone! The Vault Hunters know that saving Fyrestone means a confrontation with Nine Toes. To succeed they'll need to enlist the help of a reclusive, quirky blind man. Fan favorite TK Baha makes his comic debut! The action heats up and things get complicated for our heroes in the continuation of this four-part story! Claptrap and TK Baha in the same issue? It's almost too much awesome to handle!
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The Vault Hunters have escaped Nine Toes but find themselves lost. Enter Patricia Tannis--a brilliant scientist who's struggling to cling to reality, but is the Hunters' only hope of reaching the Vault. Collects issues #5-8.
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The epic story of Borderlands continues in part one of the new series, where fans find out what happens after Roland, Mordecai, Lilith, and Brick step out of Marcus's bus. As soon as they arrive in the once-prosperous town of Fyrestone, they realize that Pandora is a far more dangerous planet than they first imagined. The Vault Hunters will go up against a ruthless bandit known as "Nine Toes," but will they be able to overcome him?
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It’s time to meet Nine Toes in part three of “The Fall of Fyrestone!” Roland, Lilith, Mordecai, and Brick are armed to the teeth and ready for the fight of their lives. People are gonna die! Lots of ‘em! Innocent people are GOING TO DIE in this issue of BORDERLANDS.
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The Vault Hunters have narrowly escaped Nine Toes and find themselves lost and unable to find the fabled “Vault.” Enter Patricia Tannis—a brilliant scientist who's struggling to cling to reality… and who is the Hunters' only hope of reaching the Vault. But can they trust her? Return to Pandora in this all-new, action-packed arc!
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The Vault Hunters have escaped Nine Toes but find themselves lost. Enter Patricia Tannis--a brilliant scientist who's struggling to cling to reality, but is the Hunters' only hope of reaching the Vault. Collects issues #5-8.
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After finding the Dying Vault Scrolls, the group looks to Tannis to try and make sense of them. But the only way for Tannis to do that is to dive back into the most painful parts of her time on Pandora -- the times that drove her from her sanity!
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The hit comic based on the hit video game continues! Outgunned and outmanned, Roland, Lilith, Mordecai, and Brick will use everything at their disposal to save the city of Fyrestone. But like all battles, what will the cost of victory be? Sit tight for a shocker of a finale in the last issue of this arc.
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Far outside of town, the Vault Hunter receive a last-minute warning from Tannis that a dangerous warlord is on their tail and he's out for blood! In the exciting conclusion of Tannis and the Vault, Lilith, Mordecai, Roland, and Brick will face their toughest challenge yet.
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Now that they've deciphered how to find The Vault, Lilith, Roland, Brick, and Mordecai must set out on their journey to gather the tools necessary to open it. But will they even want to?
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For the millions of fans of the smash-hit video game BORDERLANDS, a lingering question exists: how did the Vault Hunters get on the bus with Marcus in the first place? Find out how Roland got on the bus with Mordecai, Lilith, and Brick in this exciting look at the soldiers of the Crimson Lance and what made him leave their ranks and search for the Vault.
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"Brick." For the millions and millions of fans of the smash-hit video game BORDERLANDS, a lingering question exists: how did the Vault Hunters get on the bus with Marcus in the first place? Is punch-drama a real story genre? We say it is, so it is. Brick stars in the final story filled with violence, tiny dogs, orphans, and faces upon faces getting punched the hell in. Brick. Get ready.
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"Mordecai." For the millions and millions of fans of the smash-hit video game BORDERLANDS, a lingering question exists: how did the Vault Hunters get on the bus with Marcus in the first place? The tone shifts to an old-school Spaghetti Western as we find out where Mordecai comes from and what secrets he is hiding in his past.
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"Lilith." The legions of fans of the smash-hit video game BORDERLANDS have been clamoring to know: how did the Vault Hunters get on the bus with Marcus in the first place? Find out how Lilith started her journey with Mordecai, Roland, and Brick as her backstory about coming to terms with being a Siren unfolds. Learn how a young girl came to understand her incredible power, and how that power helped to save a world.
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"Roland." For the millions and millions of fans of the smash-hit video game BORDERLANDS, a lingering question exists: how did the Vault Hunters get on the bus with Marcus in the first place? Find out how Roland got on the bus with Mordecai, Lilith, and Brick in this exciting look at the soldiers of the Crimson Lance and what made him leave their ranks and search for the Vault. Surprises abound in the first part of a four-issue series chronicling where Borderlands began!
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The hit comic based on the hit video game continues! Outgunned and outmanned, Roland, Lilith, Mordecai, and Brick will use everything at their disposal to save the city of Fyrestone. But like all battles, what will the cost of victory be? Sit tight for a shocker of a finale in the last issue of this arc.
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