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47 and his handler, Diana Burnwood, are a team responsible for some of the most ruthless, efficient and untraceable assassinations across the globe. But before they were operatives of the shadowy International Contracts Association, 47 and Burnwood were on their own separate paths in life - streets lined with blood, bullets and revenge. As 14-year-old Diana begins a mission to track down the people who killed her parents, 47 is struggling to free himself and his friend, 6, from the mysterious Institute which has bred them as killers since they were kids. With a story that stretches from the heartland of America to the Berlin Wall, Lone Wolves will trace the birth of the legendary Hitman and the secret past of the woman behind him who pulls the string and knows just how hard taking a life truly is.
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National Geographic's Animal Jam, the online playground for kids to adopt and play with wildlife, is one of today's fastest-growing multiplayer games, with a millions of players worldwide! Now, Dynamite Entertainment is proud to welcome comic book fans of all ages to the fictional world of Jamaa, where zoological adventure awaits! In the graphic novel debut of Animal Jam, Clover Greenleaf, a cheery and curious rabbit, arrives in the colorful new habitat of Jamaa. During a celebration of her arrival, Clover accidentally stumbles across Graham the Monkey's scientific equipment... and opens a portal to a fearsome new realm! Can the Alphas, the animal guardians of Jamaa, save the beleaguered bunny? And what other awesome adventures will Clover's creature friends embark on?
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ATARI is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. ART OF ATARI is the first official collection of such artwork. Sourced from museums and private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more! ART OF ATARI includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life. Whether you're a fan, collector, enthusiast, or new to the world of video games, this book offers the most complete collection of ATARI artwork ever produced! Includes a special Foreword by New York Times bestseller Ernest Cline, author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg! "For me, revisiting the beautiful artwork presented in this book is almost as good as taking a trip in Doc Brown's time machine back to that halcyon era at the dawn of the digital age. But be warned, viewing these images may leave you with an overwhelming desire to revisit the ancient pixelated battlefields they each depict as well." -- from the Foreword by Ernest Cline. "Having worked in the entertainment field as a consultant in Pop Culture, I have seen with my own eyes the destruction of original assets in favor of digital conversions to save corporations time and money on long-term storage. Therefore, I naturally assumed the original Atari artwork fell prey to similar disposal or theft or had simply been forgotten about all together. Thanks to ART OF ATARI, not any more!" -- from the Afterword by Robert V. Conte.
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The artwork of Atari inspired a generation and created a bridge from the simple on-screen graphics of its early games to the imaginations of eager gamers. Now, Dynamite Entertainment proudly brings the most iconic, mind-blowing video game illustrations to posters showcasing the tremendous talent of Atari's greatest artists! Millipede 2600, Star Raiders 520, RealSports Baseball 5200, Missile Command 2600, Centipede 2600, 3D Tic-Tac-Toe Asteroids 2600, Basketball 2600, Asteroids 5200, Centipede 5200, Asteroids 7800, Combat Two, Demons To Diamonds, Crystal Castles, Football 2600, Haunted House, Haunted House (Unused), Home Run, Missile Command 5200, SwordQuest Fireworld, RealSports Tennis, RealSports Baseball, Surround, RealSports Basketball 2600, Video Checkers, RealSports Soccer 5200, RealSports Volleybal, SwordQuest Airworld, AtariAge SwordQuest Cover, Video Pinball, SwordQuest Waterworld, RealSports Basketball 5200, RealSports Football 2600, Star Raiders 2600off, Super Breakout 2600, Tempest 2600, Warlords, Yars' Revenge, Warlords Family, and the Atari Wizard!
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For the first time ever, the classic Swordquest mini-comics created by comic book industry legends Roy Thomas, Gerry Conway, George Perez, and Dick Giordano (and originally packaged with the Atari cartridges of their namesake) are gloriously remastered and collected in a trade paperback for long-waiting fans to enjoy! Adventurous siblings Torr and Tarra set forth on a quest across four worlds to recover the Sword of Ultimate Sorcery...a prize that sets them one step closer to overthrowing King Tyrannus and his sinister ally, the wizard Konjuro.
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Based on the classic Atari game! When a terrifying creature from beyond the stars attacks his planet, Dale's journey begins. But he is not out to save his world. It is already too late for that. As the lone survivor, the only thing he wants is revenge! Writer Max Bemis (Worst X-Man Ever, Foolkiller) and artist Eoin Marron (Sons of Anarchy Redwood Original) bring you a tale of survival and vengeance like you've never seen before.
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Based on the classic Atari game! When a terrifying creature from beyond the stars attacks his planet, Dale’s journey begins. But he is not out to save his world. It is already too late for that. As the lone survivor, the only thing he wants is revenge!
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Dale is on a hero’s journey, but it is not one for glory. It is for revenge. He has survived this long on his own, but now he has decided the only thing left for him to do is kill the giant monster that took everything away from him!
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Trapped on a planet by yourself with a murderous monster can be a stressful ordeal, but Dale is taking it relatively well. Relatively being the key word. He is doing his best to make sure the world killer stays on his heels while trying to find a way to hurt it before his time runs out, all done with the help of his imaginary friend...you!
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Dale's life has been nothing even close to normal since a flying monster descended on his planet and destroyed it, but things get even weirder as he discovers the Centipede's history, in what can only be described as a psychedelic trip down the creature's memory lane.
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Dale's life has been nothing even close to normal since a flying monster descended on his planet and destroyed it, but things get even weirder as he discovers the Centipede's history, in what can only be described as a psychedelic trip down the creature's memory lane.
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The hyper-powered world of Crackdown (Xbox) has made its way to the comic page! In the not-so-distant future, civilized society is more plugged-in and interconnected than ever – but criminal organizations are growing more connected as well, forming unholy alliances, and plotting for an unprecedented campaign against the world. When a series of devastating blackout attacks plunge major metropolitan areas into darkness and chaos, the global population is terrified, traditional law enforcement is overwhelmed – and it’s up to The Agency, an elite international crime-fighting task force, to restore peace and deliver justice, by any means necessary.
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A team of highly-trained, superpowered Agents were sent on a routine mission. Their task: kick ass and deliver justice to an army of violent gangs! Then the world went dark. And all hell broke loose. Now, without their devastating Skills and advanced Agency tech to aid them in a fight, the Agents must face a city gone mad and a ruthless enemy determined to bring the world to its knees, one city at a time. Chaos reigns as five lone heroes fight to restore order and save lives in this high-octane adventure set in the world of the critically-acclaimed Crackdown video game franchise.
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FULL-THROTTLE!!! HIGH-OCTANE!!! WIDE-SCREEN ACTION!!! A city has gone dark. Four heroes stand against chaos. And the odds are stacked against them. Without their Skills and down a man, a noble team of Agents fights to bring law and order to a near-future metropolis in the grip of a powerful enemy. As riots spread and violence escalates, the Agents’ training will be put to the test. But help is on the way! And maybe—just maybe—the odds are about to shift in the favor of justice! The adrenaline-fueled, larger-than-life world of CRACKDOWN comes to life in the penultimate chapter of the hit video game series’ first comic book mini-series.
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CHAOS REIGNS!!! BUT JUSTICE WILL BE SERVED!!! From the world of the hit Crackdown (Xbox) video game franchise comes the final chapter in a battle against impossible odds. The fight to save San Reno may just be a fight to save the world as the Agents face threats on all fronts!!!! The villainous mega-corporation, TerraNova, as plunged the world into darkness. It’s up to Commander Rollins and her team of super-Skilled Agents to make one, last stand against a terrifying new world order. Lucky for us—no matter the odds, no matter the threat—Agents don’t quit. And when push comes to shove, they always… DELIVER THE BOOM!!!
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The hugely popular, award-winning game is now a full-color adventure for everyone to read and enjoy! Our jump-inclined hero Doodler has landed in a mysterious wintry world - and an inhospitable one, at that! With the help of an enthusiastic new friend, can he dodge killer penguins and weather the storm? And what destiny lies beyond this frigid wasteland, where Doodler might prove himself a champion against evil ninjas and rampaging robots? Written by Meredith Gran (Adventure Time: Marceline, Scream Queens) with fantastic art by Steve Uy (Avengers Initiative, JSA Classified).
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Continuing the brand new, all-ages accessible, original comic book series from Dynamite! Doodler has been captured by a menacing robot! Stuck in a strange world and abandoned by his friends, a great challenge awaits our hero.
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After undergoing a series of psychedelic tests, Doodler can see clearly what the evil Manager has in store for his world. But is knowing enough to defeat his final foe? Don't miss the final issue in this original, all ages-accessible comic book series from Dynamite!
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Based on the BILLION-times-downloaded game! The FRUIT NINJAS have mastered the art of Juice Jitsu (no, really) which unlocks hidden powers through the slicing of fruit (seriously) so they can protect their neighbors from time-traveling super-villains! (still with us?) PLUS: An ANCIENT FRUIT NINJAS tale from a thousand years ago, featuring a PIG and a PEACH! PLUS PLUS: A JETPACK JOYRIDE tale featuring a dude with a jetpack battling flying hippos with buttercream-based weaponry! HOW did we fit ALL this ridiculously amazingly dumb stuff into ONE issue? PAY MONEY TO FIND OUT!
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Based on the adorable BILLION-times-downloaded game! In this cram-packed issue: -MODERN FRUIT NINJAS go out on dates with date-loving cowboys who might be super-villains! -ANCIENT FRUIT NINJAS get their feelings hurt and decide to throw fruit at each other! (they’re Fruit Ninjas, it’s their thing) -…and JETPACK JOYRIDE tells the story of a machine that turns ocean water into cat hairballs for ABSOLUTELY NO REASON!
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