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The hit Netflix series from the Duffer Brothers is now a spine-tingling comic that recounts Will Beyers' harrowing survival in the treacherous Upside Down! When Will Byers finds himself in the Upside Down, an impossible dark parody of his own world, he's understandably frightened. But that's nothing compared with the fear that takes hold when he realizes what's in that world with him! Follow Will's struggle through the season one events of the hit Netflix show Stranger Things! Written by Jody Houser (Mother Panic, Faith) and illustrated by Stefano Martino (Doctor Who, Catwoman)
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A prequel comic from Netflix' award-winning series, delving into the mysterious workings of Project MKUltra and the weird science that opened the door to the Upside Down. Francine, a teenage girl with precognition, has struggled through a lifetime of exploitation: first by her parents, then by Dr. Brenner of Hawkins Laboratory. Dr. Brenner wants to harness her powers as well as those of the other gifted children that they hold captive at the lab. Wracked by increasingly disturbing visions, she sees an opportunity for her and all the children to escape. But at what cost? From the pen of Jody Houser (Faith, CMYK: Magenta, Max Ride: Ultimate Flight) and featuring art from Edgar Salazar and Keith Champagne (Black Panther), Stranger Things comics is essential reading for fans of the hit Netflix series as well as fans of the urban fantasy and horror genres in general. Collects Stranger Things II issues #1-4.
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Following the events of season one of Netflix's pop-culture sensation Stranger Things, our main characters struggle with returning to normal life after overcoming supernatural horror. School is back in session in the normally quiet town of Hawkins, Indiana. Mike, Lucas, Dustin, and Will are still grappling with the traumatic encounters with the Demogorgon and the Upside Down in season one of the hit Netflix series. As tensions rise and fractures begin to form in the group, a new kid shows up to AV club with a Betamax Camcorder and an idea. The new Spielberg-wannabe friend, Joey Kim, wants to make a horror movie about a local legend, but when he sees Will's drawings, he discovers that his new friends are local legends. Written by best-selling author Greg Pak (Mech Cadet Yu, The Incredible Hulk, Star Wars: Age of Rebellion) and drawn by Valeria Favoccia (Assassin Creed: Reflections, Doctor Who: The Tenth Doctor).
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Shunned from his tribe, a young Native American named Turok fights to survive, making a lonely life for himself in the unforgiving forest. But his hard-won cunning and survival skills face the ultimate test when man-eating Thunder Lizards attack his people! Why are dinosaurs here? How have they survived? And will Turok use his abilities to save a society that's taken everything away from him? Prepare for history-twisting carnage from superstar Greg Pak (Batman/Superman) and Mirko Colak (Conan)! Collecting issues #1-4 along with the original script to issue #1 and a complete cover gallery featuring the art of Bart Sears, Jae Lee, Jonathan Case, Rob Liefeld, Sean Chen, Bob Layton, and many more!
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The Pathfinder heroes take on the dreaded Hellknights! Having identified the serial killer stalking Korvosa’s streets, Seoni and her friends must undertake their most foolhardy quest yet—sneaking into a Hellknight fortress! Once inside, they’ll need to battle devils and infernal traps in order to search a wizard’s workshop for clues. But infiltrating the stronghold of a knightly order powerful enough to enslave devils will prove anything but simple... Battle and brimstone overflow in this sinister adventure from Pathfinder co-creator James L. Sutter (Pathfinder Hollow Mountain, The Redemption Engine), with art from Ediano Silva (Grimm Fairy Tales, Hellchild: The Unholy). Contains a map and official Pathfinder RPG bonus encounter!
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The fascist Saurian soldiers of the Varanid Empire-part dinosaur, part man, all bad news-have seized control of the Lost Valley, and only the mysterious man known as Turok is willing to stand against them! But the all-new Turok only cares about one thing: he's on a quest to track down a missing girl - and she might hold clues as to how the Lost Valley has changed so much! Now Turok must infiltrate a prison camp run by the Varanid Empire in order to get more information about her whereabouts -- and beware, any Varanid soldier who gets in his way - because there's a reason they call him the Dinosaur Hunter!
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A deluxe reproduction of Naughty Dog's original Crash Bandicoot developer's bible! Take a rare glimpse into the making of a videogame icon, and gain a first-hand taste of the undistilled creativity that brought Crash, Cortex, Aku Aku, and the rest of your favorite characters to millions of screens around the world! Reproducing Naughty Dog's original design document for Crash Bandicoot from the best available sources, this unique volume features original concept illustrations and includes a foreword from Crash's creators to lend insight into how Crash Bandicoot came to be the unforgettable videogame character he is today. This tome is sure to please all who possess a thirst for imagination and curiosity surrounding the creation of games!
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This collected edition of Rolled & Told contains all the adventures, mini-adventures, comics, and articles from issues zero to six along with extra content you couldn't get in the single issues! It provides hours of pick-up-and-play campaigns designed both for players new to tabletop role playing and for those who have played for years. Every page is filled with beautiful illustrations, comics coinciding with adventures, and splash art from your favorite comic artists to inspire your players! Survive the dangers of "The Thunderlock Barcrawl", save goblins in "Hoist The Jolly Gobbler", and play the adventures "Mage School Beyond The Mirror", "The Case of the Brutal Brunch" and many more! •Each adventure is 5E compatible and ready-to-play. •7 full adventures (5-6 hours on average) •6 mini adventures (2-3 hours on average) •4 pre-made and ready to use character sheets based on our iconic characters in each of your favorite classes •Over 18 articles full of helpful tips and insight on how to enhance the game that's perfect for game masters, aspiring and experienced alike.
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From the creators of the hit show "Critical Role" comes Vox Machina's origin story! Writers Matthew Mercer and Matthew Colville team with artist extraordinaire Olivia Samson and colorist Chris Northrop to bring you the story of where the heroes' journey began. The band of adventurers known as Vox Machina will save the world. Eventually. But even they have to start somewhere. Six would-be heroes on seemingly different jobs find their paths intertwined as they investigate shady business in the swamp town of Stilben. They'll need to put their heads-- and weapons--together to figure out what's going on...and keep from being killed in the process. Even then, whether or not they can overcome what truly lurks at the bottom of the town's travails remains to be seen! Collects Critical Role Vox Machina: Origins comics issues #1-6, one of the best selling digital comics ever!
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You've got to--belch!--roll for initiative, Morty! Two pop culture juggernauts are teaming up and neither multiverse is prepared for what comes next! When Morty sees a cute girl at school playing Dungeons & Dragons, he asks Rick to show him the ropes, only to discover that his grandfather is a veteran gamer. Next thing he knows, the entire family has been pulled into a campaign that escalates from virtual D&D simulations to alternate universes governed by the rules of the game. And as it turns out, Rick isn't the only one who knows his way around a d20.
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Get a CLUE! Solve the world's favorite murder mystery in this comic book adaptation of the classic whodunit board game. When the mysterious Mr. Boddy turns up dead at his own dinner party, everyone's a suspect! Miss Scarlett, Colonel Mustard, Mrs. Peacock, Professor Plum--all the familiar faces from the famous board game are back, with a couple new twists. But will Boddy's body be the last to fall, or is it just the beginning?
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The world of Krynn is under siege by the dark goddess Takhisis. Led by the renegade wizard Galan Dracos, Takhisis' forces of evil threaten to conquer all. The only resistance to the Dark Queen are the Knights of Solamnia and their few allies. One Knight rises from their ranks-a Knight destined to become the greatest hero of Krynn. This is his story... the Legend of Huma. Adapts the the novel by best selling author Richard A. Knaak.
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Turok tames the pterodactyls! He and his allies have taken to Sherwood Forest after Turok discovers the nefarious scheming of the British upper crust. Will Turok find friends in the forest...or foes? It's high-flying archery and action from Greg Pak (Batman/Superman) and Paul Tobin (Bandette)!
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FINAL ISSUE! The sheriff of Nottingham is ready for war. And he's got archers, crusaders, dogs of war, and many, MANY dinosaurs on his side. Can Turok and his merry men survive against impossible odds, and save their brave new world? Is this the end, or a frightful new beginning? Hints in the final pages as Turok "fades to black".
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Based on Compass Point: West (tm), a visually stunning 3D action strategy game from Next Games set in the Wild West, IDW Publishing presents Compass Point: West #0, a free digital comic containing two rootin' tootin' and six-gun shootin' tales that introduce the game's rich story, fun line of characters, and colorful world! Written by Tom Waltz (Teenage Mutant Ninja Turtles) with art by exciting newcomer Philip Murphy!
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When mysteries in Seoni the sorcerer's past lead her to the renowned Jeggare Museum, she finds its newest acquisition targeted by deadly thieves. Joining with the mercenary magus Seltyiel, her plan to capture the criminals unmasks their underhanded leader, but also a menace from an age of forgotten evil. A tale of magic and ancient secrets from Pathfinder editor-in-chief F. Wesley Schneider (Pathfinder: Goblins!) with art by Tom Garcia (Mercy Thompson, Clive Barker's Hellraiser)! Contains a poster map and official Pathfinder RPG bonus encounter!
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The Pathfinder heroes head to the city of Magnimar, and danger isn't far behind. As the wizard Ezren seeks an audience with the Pathfinder Society, his adventuring allies explore the city's ancient magic, well-hidden secrets, and deep political divides. The dangers and opportunities of the big city could bring the adventurers closer together - or tear them apart! Ezren ambushed, Kyra targeted, Merisiel tempted by her past... will the group endure? With a captivating story written by Jim Zub (Samurai Jack, Skullkickers) and explosive artwork by Leandro Oliveira, this third volume in the Pathfinder graphic novel series expands upon the mythos of Paizo's award-winning fantasy world, fiction line, and tabletop RPG. Bonus materials include over thirty pages of encounters and world detail for the Pathfinder Roleplaying Game.
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In the sadistic land of Nidal, the god of torture reigns, and terror is a way of life. When the martial artist Sijan tracks his lost sister to the manor of a twisted noble, he has no choice but to break in-and who better to help him than the convicted burglar Merisiel? Together, the two enter the house of horrors, only to discover that getting in is easy-it's getting out again that's the problem. Pathfinder co-creator James L. Sutter (Pathfinder: Goblins!, Death's Heretic) and artist Leandro Oliveira (Pathfinder: City of Secrets) team up to delve into the depths of depravity in a bold new horror-fantasy tale.
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Turok has faced horrible forces from the east... but what's now coming from the west? From the mind of Greg Pak, celebrated writer of Batman/Superman and Action Comics, comes a bold, new vision of the Dinosaur Hunter that you never saw coming! Having defeated an incursion of vicious Crusaders, Turok seeks out the great mound city where his cursed parents rest for eternity. When warriors riding flying reptiles disrupt the peace, he discovers that his home is the latest conquest of Mongol hordes. Can Turok stop their invasion of North America... or will he switch sides and become the Khan of the New World?
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Life is difficult for Turok in the "civilized" Great Britain of the 1200s, where he's treated as a savage despite being able to tame dinosaurs better than anyone. But a murder conspiracy against one of his allies will send the hunter deep within Sherwood Forest, and back into his element. In his attempt to survive this struggle for power, Turok starts to learn why dinosaurs still exist... while the Sheriff of Nottingham gathers crusaders, archers, and a menagerie of thunder lizards to wipe out Turok's merry men!
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