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This is it-the issue you've been waiting for! Stage magician Terry Ward is going to need every trick, every sleight-of-hand, every illusion he knows if he's going to overcome the conjuring powers of a world where spells are real and magic--not technology--rules. Everything comes down to this climactic confrontation!
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Time has been irreparably damaged and the fabric of reality is torn apart! Only a trip to visit the Time Lords in the 79th dimension holds any hope. But is time-traveller Renet still alive? Are the Turtles? Is anyone??
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OUT OF TIME! Marty's been Doc Brown's assistant for a couple years now--but that doesn't mean Doc shares his secrets. Clandestine dealings with Libyans and a mysterious stainless-steel car are bad enough... but what else is Doc keeping to himself? Plus, Doc may not have been the first person to visit the past, but he made up for it by being the very first to visit... the future.
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Face to face with his darkest fears, Terry confronts the Trade Circle-and they want answers! In a world where magic is real, how can a sleight of hand artist compete with users of practical spells? And why are they afraid of Terry!?
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ENTER THE WORLD OF MAGIC! With just his slight-of hand skills, stage magician Terry Ward finds himself in a world he didn't make-a world where sorcery is real! When he befriends a kid from this world, will danger come calling? You bet it will!
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ENTER A WORLD OF MAGIC! Stage magician Terry Ward is thrust into a world where magic-not technology-rules, and forced to use trickery and illusions to survive! But will that prove to be enough when the dangers of the world start compounding, and how can a sleight of hand artist compete with users of practical spells?
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ENTER THE WORLD OF MAGIC! With just his slight-of hand skills, stage magician Terry Ward finds himself in a world he didn’t make—a world where sorcery is real! When he befriends a kid from this world, will danger come calling? You bet it will!
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From the company that brought you Locke & Key and Memorial! Mike Costa (COBRA, Blackhawks) teams with sleight-of-hand artist Jon Armstrong (also a consulting Imagineer for Disney) and acclaimed artist Ryan Browne (God Hates Astronauts)! A stage magician is thrust into a world where magic-not technology-rules, and forced to use trickery and illusions to survive!
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Welcome to Libertyville U.S.A.! Home of too damn many superheroes! Watch out, crime, here comes Captain Battle Jr.! And Sparky! And Tim! Yeah, you know...Tim! What? You’ve never heard of them? Huh. Well, it’s hard to be a sidekick when there is a city full of capes running around stopping every misdemeanor with a spandex wrapped flourish. Now watch as things get weird when three lad companions (totally not weird) try to get to the criminals before their bosses do! From the insanity-riddled minds of Ryan Browne (God Hates Astronauts) and Pete Woods (Robin, Deadpool). Prepare to feel the wrath of Tim! COLLECTS ISSUES 1-5 + BONUS CONTENT
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Welcome to Libertyville U.S.A.! Home of too damn many superheroes! Watch out, crime, here comes Captain Battle Jr.! And Sparky! And Tim! Yeah, you know…Tim! What? You’ve never heard of them? Huh. Well, it’s hard to be a sidekick when there is a city full of capes running around stopping every misdemeanor with a spandex wrapped flourish. Now watch as things get weird when three lad companions (totally not weird) try to get to the criminals before their bosses do! From the insanity-riddled minds of Ryan Browne (God Hates Astronauts) and Pete Woods (Robin, Deadpool). Prepare to feel the wrath of Tim!
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