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What would it be like to stand head and shoulders above everyone else -- and to keep growing? Unable to interact with a fragile world that isn't built to withstand your size? To live in a house that doesn't fit you anymore -- with a wife who doesn't either? Craig Pressgang's life is well documented in his official CIA biography, Giant Man: Pillar of America, but the heroic picture it paints is only half the story. The continuous growth caused by Craig's strange medical condition brings a variety of problems as he becomes more isolated and unknowable. Told in three eras by three women with unique relationships with Craig, 3 Story follows his sad life from his birth to the present. * Kindt's Super Spy was Wizard's "Indie Book of the Year"! "[Matt Kindt's] heavy, scribbly linework, executed with a precise but unfussy care, looks like nothing else out there." -NPR
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Couldn't get enough of the critically-acclaimed and Eisner-nominated SUPER SPY? Curious what all the fuss is about? Have we got a book for you! Creator Matt Kindt has pulled out all the stops to make this an unforgettable supplement to (or first taste of) his 2007 opus. What's inside? Deleted scenes! All-new spy stories! Sketchbook pages! 3-D comics! Full annotations! Diagrams of spy gadgets and keys to unlock hidden secret codes! Props and stories for you to cut out and assemble! It's like a secret spy activity book for grown-ups, bursting with ingenuity and pathos! PLUS: illustrations, photos, and commentary from Matt explaining the real-world spy origins of his stories and techniques! Don't just read this book... USE it!
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We've learned some of the secrets of Henry Lyme; now get ready to meet the rest of Mind Management! With the remains of the Management attempting to reform and hot on Lyme's tail, the former spy is forced to seek help from other defectors around the globe, including the deadly Futurist, Duncan! Meanwhile, losing her memory has barely slowed journalist Meru down, as an attempt on her life puts her back on the hunt for Mind Management--and on a collision course with the terrible truths Lyme has hidden from her! Collecting MIND MGMT #7-#12, plus stories from Dark Horse Presents and i09! * Foreword by Scott Snyder (Batman, American Vampire)! * Matt Kindt's (JLA, 3 Story) game-changing series ups the stakes!
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The second half of Matt Kindt's MIND MGMT epic begins with just as many questions as the first! Meru is back on the team, but can she ever trust Lyme again? What role did the Magician play in the Management's history of the 1960s through the 1980s? And what is the secret of the Seven Immortals? This brain-bending new collection features new characters, shocking twists, an astonishing "silent" issue, and--at last--the life and times of Henry Lyme! Collects MIND MGMT #19-#24 and a story from Dark Horse Presents #31.
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From New York Times bestselling and Harvey award-winning Mind MGMT graphic novelist Matt Kindt comes a decades-spanning tale of love, secrets, aging, espionage, and family. Craig Pressgang's life is well documented in his official CIA biography, Giant Man: Pillar of America, but the heroic picture it paints is only half the story. The continuous growth caused by Craig's strange gigantism brings a variety of problems as he becomes more isolated and unknowable. Told during three eras by three different women with unique relationships with nearly three story tall Craig, 3 Story follows his sad life from his birth to the present.
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Reporting on a commercial flight where everyone aboard lost their memories, a young journalist stumbles onto a much bigger story, the topsecret Mind Management program. Her ensuing journey involves weaponized psychics, hypnotic advertising, talking dolphins, and seemingly immortal pursuers, as she attempts to find the flight's missing passenger, the man who was MIND MGMT's greatest success--and its most devastating failure. But in a world where people can rewrite reality itself, can she trust anything she sees? Collects MIND MGMT #1#6. "Matt Kindt is the man. Superb series." --Junot Diaz, Pulitzer Prizewinning author
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The critically-acclaimed spy thriller about cyanide, pen-guns, heartbreak and betrayal is back! Spanning the countries of Spain, France, and German during World War II, the graphic novel follows the intersecting life of six spies, exploring their small lies and deceptions, as well as the larger secrets they hide. A children's book is something more than it seems; a woman swims the English Channel to deliver a deadly secret; a German spy desperately seeks escape for herself and her daughter; and a spy continues to serve his country even beyond death. A gorgeous full-color graphic novel that not only reveals the nature of espionage, but how an individual can be lost in a world of lies and deception, and still manage to find redemption.
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The loss of every friend, every lover, every memory, it's all led to this--the ultimate showdown! Meru gathers her allies against the Eraser's new MIND MGMT regime, but the final fight can't be won with blades, bullets, or bombs--this is a battle of minds! Collects the final issius of MIND MGMT #31-#36!
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Volume 3 of Mind MGMT sets in motion events that will bring each of the stories together in an explosive confrontation! Collects "The Home Maker" from MIND MGMT #13-#17 and "The Zoo Keeper" from #18. The A.V. Club said this about Mind MGMT: "Striking the perfect balance of high-concept narrative, personal drama, and visual innovation, Mind MGMT is a comic that doesn't let go once it grabs hold of your brain."
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The mission to stop Mind Management's reformation has fallen apart, with Lyme, Dusty, Bill, and Perrier all dead or missing. After nearly losing her mind at the hands of the Eraser, Meru finds herself alone in a world of rogue mind managers. To press on, she'll need to seek out the Management's oldest living agent . . . the First Immortal, rumored to still be alive in the South American jungle. And as the true history of the Eraser is revealed at last, sides are chosen and the final line is drawn! Collects MIND MGMT #25-#30!
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