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From the company that brought you Locke & Key and Memorial! Mike Costa (COBRA, Blackhawks) teams with sleight-of-hand artist Jon Armstrong (also a consulting Imagineer for Disney) and acclaimed artist Ryan Browne (God Hates Astronauts)! A stage magician is thrust into a world where magic-not technology-rules, and forced to use trickery and illusions to survive!
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'The Last Story On Earth' ends here! When Prowl makes a breakthrough in his investigation, he assumes that he has the answers to all his questions until a shadowy adversary brings some shocking revelations to the Autobot's attention. Could this be the end of the human/Autobot truce? Mike Costa and Brendan Cahill bring this tale to its unexpected conclusion!
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Megatron's plan enters its second stage as the Autobots continue to fall under attack from heavily armed humans. Elsewhere, Starscream attempts to initiate a plan of his own with an old ally. Costa and Milne aren't bringing everyone out of this issue in one piece as the REVENGE OF THE DECEPTICONS continues!
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The Cobra Civil War marches on, as Serpentor makes moves behind the scenes to solidify his own position and manipulate the candidates to his own ends. Also, Blacklight goes on an adventure, and a Joe mission meets with cataclysmic failure. Costa and Fuso give the body count a serious spike.
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The new CHAMELEON takes center stage as MAJOR BLUDD starts making serious moves, upping his game and wreaking havoc on the Joes! And all the while, Steeler is caught smack in the middle of all the pandemonium that is COBRA CIVIL WAR!
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ENTER THE WORLD OF MAGIC! With just his slight-of hand skills, stage magician Terry Ward finds himself in a world he didn't make-a world where sorcery is real! When he befriends a kid from this world, will danger come calling? You bet it will!
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ENTER A WORLD OF MAGIC! Stage magician Terry Ward is thrust into a world where magic-not technology-rules, and forced to use trickery and illusions to survive! But will that prove to be enough when the dangers of the world start compounding, and how can a sleight of hand artist compete with users of practical spells?
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ENTER THE WORLD OF MAGIC! With just his slight-of hand skills, stage magician Terry Ward finds himself in a world he didn’t make—a world where sorcery is real! When he befriends a kid from this world, will danger come calling? You bet it will!
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Another Volume of Micro-Series, this time spot-lighting the Turtles' friends and family. Each story will detail a pivotal moment in Casey’s, April’s, Splinter’s, and Fugitoid’s life... with important ramifications for the Turtles and the ongoing comic book series!
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Casey Jones has a peculiar life— hockey-playing student by day, vigilante by night. Throw in an alcoholic, abusive father and it’s no wonder you’ve got a guy who likes to whale on criminals with sports equipment! One night though, the criminal element strikes too close to home, and Casey is forced to decide how far he’ll go to keep a very important promise. A crucial moment in the life of Casey Jones!
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