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Still reeling from the death of one of their own, the Pathfinder heroes must chase a rogue Hellknight sorcerer to the foot of an ancient monument in the city of Korvosa. Inside lies a magical storehouse of treasures from a forgotten age, including the fabled Runescar Stylus capable of waking an army of petrified spellcasters. Yet the ancient Runelords didn’t leave their treasures unguarded… Dungeon-delving excitement abounds in this wisecracking adventure from Pathfinder co-creator James L. Sutter (Pathfinder Hollow Mountain, The Redemption Engine), with art from Ediano Silva (Grimm Fairy Tales, Hellchild: The Unholy).
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With the legendary Runescar Stylus in the hands of the enemy, the race is on to stop a rogue Hellknight from waking an army of undead sorcerers and drowning Varisia in the blood of the innocent! Can Seoni and her team of adventurers overcome Lazku’s devils—and their own fears—in order to stop the atrocity before it begins? Monsters and madness abound in the triumphant conclusion of the Runescars series, from Pathfinder co-creators James L. Sutter (Pathfinder Hollow Mountain, The Redemption Engine) and F. Wesley Schneider (Pathfinder Hollow Mountain, Bloodbound), with art by Ediano Silva. Contains pull-out poster map and official Pathfinder RPG bonus encounter!
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The Pathfinder heroes struggle to escape the Hellknights' grasp! Taken prisoner after breaching the heart of Citadel Vraid, Seoni and her friends come face-to-face with Lictor Severs DiViri, leader of the Order of the Nail. To have any chance of escaping the Hellknights’ lethal brand of “justice,” the heroes must pit their sorcery and steel against a army of hell-hardened legionnaires. Magic and mayhem blaze through this harrowing adventure from Pathfinder co-creator F. Wesley Schneider (Pathfinder Hollow Mountain, Bloodbound), with art from Ediano Silva (Grimm Fairy Tales, Hellchild: The Unholy). Contains map and official Pathfinder RPG bonus encounter!
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The Pathfinder heroes take on the dreaded Hellknights! Having identified the serial killer stalking Korvosa’s streets, Seoni and her friends must undertake their most foolhardy quest yet—sneaking into a Hellknight fortress! Once inside, they’ll need to battle devils and infernal traps in order to search a wizard’s workshop for clues. But infiltrating the stronghold of a knightly order powerful enough to enslave devils will prove anything but simple... Battle and brimstone overflow in this sinister adventure from Pathfinder co-creator James L. Sutter (Pathfinder Hollow Mountain, The Redemption Engine), with art from Ediano Silva (Grimm Fairy Tales, Hellchild: The Unholy). Contains a map and official Pathfinder RPG bonus encounter!
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An exciting new Pathfinder adventure begins! The Pathfinder heroes receive a desperate plea to unmask a killer stalking the chaos-gripped city of Korvosa. A new queen has ascended the city’s Crimson Throne, and now deadly armored Hellknights and Gray Maidens clash in the streets. With the help of a cagey adventuring detective, the heroes race down the perilous trail of a brutal murderer—only to realize that the next target might be one of their own! Dare the magic and monsters of gothic Korvosa in the first sword-swinging issue from Pathfinder co-creator F. Wesley Schneider (Pathfinder Hollow Mountain, Bloodbound), with art from Ediano Silva (Grimm Fairy Tales, Hellchild: The Unholy). Contains a map and an official Pathfinder RPG bonus encounter!
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An exciting new Pathfinder adventure begins! The Pathfinder heroes receive a desperate plea to unmask a killer stalking the chaos-gripped city of Korvosa. A new queen has ascended the city’s Crimson Throne, and now deadly armored Hellknights and Gray Maidens clash in the streets. With the help of a cagey adventuring detective, the heroes race down the perilous trail of a brutal murderer—only to realize that the next target might be one of their own! Dare the magic and monsters of gothic Korvosa in this adventure from Pathfinder co-creators F. Wesley Schneider & James L. Sutter, with art from Ediano Silva. Contains a map and official Pathfinder RPG bonus encounter!
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Dejah and Vampirella may have reached an understanding with the Black Martians, but complications continue when the self-styled goddess Issus arrives with an offer that could save Vampirella’s people... though the goddess’ price would change Martian society forever—starting with Dejah Thoris!
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"Gargoyles" There are bystander reports of "monstrous" winged creatures attacking South Philadelphia residents in the middle of the night and Skye's book summons Skye to investigate the nearby incident. She soon learns that the creatures very well could be gargoyles coming to life at night to terrorize local residents, and she needs to find out how to stop them before more lives are taken.
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Freshly released from her lamp after a thousand years, Jasmine is adapting to her new world just fine. But someone still wants her power and they'll go through anyone and anything to get it...including Skye Mathers and all of Arcane Acre.
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The encounter that was destined to happen! When an alien scout ship crashes on Mars, Dejah Thoris must risk reigniting war with the Green Martians and becoming dinner for the white apes. But the stakes are raised so much higher when the ship is revealed to carry Vampirella, who is on a desperate mission of survival—one that might end before it truly begins!
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Forbidden to modify Heliumite technology to try and save the dying planet of Drakulon, Vampirella and Dejah Thoris decide to navigate the River Iss and petition the goddess Issus for aid. It’s a dangerous journey, and with thousands of blood-hungry vampires currently on their way to Barsoom, there’s no time to lose!
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The goddess Issus has offered a chance at salvation for the people of Drakulon — but this salvation could doom Mars! Dejah Thoris is prepared to do anything to prevent that — even if it means betraying Vampirella!
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The vampiric refugees from the planet Drakulon are finally here, and the many races of Mars have united to stand against them, by any means necessary. Does Vampirella have any hope of saving what's left of her race? It all ends here -- but does it all end for the people of Drakulon... or the people of Mars?
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The Piper This issue features a special guest appearance by Robyn Hood. Children are disappearing in Manhattan, carried off by some unknown force. Skye's book draws her to the case and she teams up with Robyn Hood to stop one of the Grimm Universes oldest enemies. Don't miss the return of The Piper!
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"SNOW WHITE"-Skye is transported to a gypsy camp in Oregon to help 7 gypsies who could be in grave danger but she senses a potential trap in the making and must decide who she can really trust before it's too late!
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As each member of Tarot makes their move for power, not much escapes the watchful eye of the Empress. And anyone who aspires to take the throne from the Emperor better be prepared to face her wrath...meanwhile as Talisman trains with the Order of Light his feelings for Shimmer continue to grow and with it his salvation from his destiny
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Goldilocks The circus has come to town and the main attraction is the beautiful lion tamer, the animal trainer with the golden hair. Goldilocks returns to the Grimm Universe! When Skye investigates some mysterious happenings at the circus, she finds herself face to face with Goldie and her three vicious bears.
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Skye's search for Jasmine has brought her to New Orleans and to the doorstep of the evil Order of Tarot, which has plagued her ever since she became the new Guardian. As she uncovers Tarot's secret plots, she realizes that it is more far reaching and deadly than even Shang suspects. Unfortunately for her, Tarot doesn't plan to let her survive long enough to bring the information back to him.
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Powered by Skye's book the myths and tales of the Middle Ages have come to life. Merlin, the Black Knight and the Three Musketeers have joined the Grimm Universe but whether they are friend or foe remains to be seen.
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FINAL ISSUE! New World Order, Part 2 It's a race against the clock! Britney and her team infilitrate the Human Order's base of operations inside the Vatican in Rome. But as we've seen, Alpha's no altar boy. The team must pull together against overwhelming odds to save all of Highborn kind from the Human Order's ultimate weapon. But at what cost?
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FINAL ISSUE! The action packed conclusion to the Day of the Dead series...As the Order of Tarot looks to rise to power Mystere will either become the Grimm Universes newest and most powerful hero, or her take her place in the evil Order of Tarot as the Queen of Pentacles.
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Lost in the maze of the mysterious Tower, Jasmine, Mystere and Bakur are now on the run for their lives from the deadly residents who reside within. As they try to figure out the puzzle they are trapped inside, time to escape may be running out along with their chances of survival.
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FINAL ISSUE! It's here! The final stand of the unlikely group of Jasmine, Mystere and Bakur is underway. After nearly surviving everything the Shadowlands has thrown at them, they have finally made it to Jasmine's room within the Tower. With escape in their grasps, one final roadblock is revealed, rocketing this team along to a deadly conclusion. Don't miss this heart pounding final issue!
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