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While one of Victor Helios' creations reaches out for his master's help in a most peculiar way, Detective Carson investigates the apartment of Bobby Allwine. What clues will the home of the murder victim of the serial killer known as The Surgeon reveal? This much you can be sure of, what she finds there will change her life forever...
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Detective O'Connor is armed and ready for anything (she thinks!) as the action heats up and the blood spatters freely in this next chapter in the Frankenstein saga! Mysteries revealed and revenge exacted as this horror epic races toward its apocalyptic conclusion. Featuring an adaptation by legendary comic book writer Chuck Dixon and fantastic artwork by Scott Cohn. From the masterly pen of New York Times bestselling author Dean Koontz-and featuring an adaptation by legendary comic book writer Chuck Dixon-Dean Koontz's Frankenstein: Prodigal Son is a story filled with fast-paced action, gripping horror, and thrilling adventure.
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Winter is coming early! FREE sampler of the first all new story based on the Chuck Dixon/Jorge Zaffino classic! The apocalyptic international comics sensation of an Earth turned to an icy hell is back with Dixon returning to script and Butch Guice doing some of the best work of his illustrious artistic career as they take on the bleak and frozen future.
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Winter is coming early! All new stories based on the Chuck Dixon/Jorge Zaffino classic! The apocalyptic international comics sensation of an Earth turned to an icy hell is back with Dixon returning to script and Butch Guice doing some of the best work of his illustrious artistic career as they take on the bleak and frozen future. Follow Scully and Wynn from their icy home of Wintersea into a killing wasteland where the coldest place is the human heart.
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Ever wondered what form your favorite Transformers would take if they existed in different eras? Wonder no more, as IDW's Evolutions line brings you "Hearts of Steel," writer Chuck Dixon and artists Guido Guidi transplant the 'bots to the Industrial Revolution, where a charismatic hammer-man named John Henry discovers that a steam drill is really an alien robot named Bumblebee. Before he can process this information, the pair is attacked by Decepticons disguised as tanks, trains and walking engines. Is this all part of a larger scheme by Starscream? And if so, will the other Autobots arrive in time to stop his nefarious plans?
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Tonto stands between a stranded trainload of innocents and a Kiowa war party bent on massacre. The Masked Man leads a cavalry unit through a blizzard to bring peace to the Nations with the help of the legendary Spirit Horse. Scout is alone in a hostile land! Blazing western suspense from action masters Chuck Dixon and Esteve Polls.
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The Ranger and Tonto face long odds on the lawless badlands of the Texas panhandle. The Masked Rider of the plains outnumbered by dangerous Comancheros on his way to stop a Kiowa uprising. At the same time, Tonto finds himself in the middle of a hostage situation aboard a train stranded in a raging blizzard. Chuck Dixon and Esteve Polls re-unite to bring you more blistering frontier action hotter than a prairie fire!
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San Diego is facing some kind of impending mystical apocalypse and the epicenter of it might just be Robyn's current love interest; an oil billionaire with a taste for pre-Columbian antiquities. And the city isn't safe from Sam Cavendar's new alter ego. She's Marian's sweetheart by day and a ravaging hell-beast from beyond the stars by night. It's going to take more than a well-placed arrow to make this right! Chuck (Bane:Conquest) Dixon brings the mystery, action and horror you look for in comics!
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Out of print for twenty years, this brutal and suspenseful tale of survival in a frozen future by Chuck Dixon and Jorge Zaffino is one of the most influential comics works of the Eighties. Zaffino's stunning work on this story is considered his masterpiece and presented here in black and white.
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Tommy Lee Edwards comes to chill in Winterworld! This grand comics auteur joins with Chuck Dixon to create a single issue story that tells us of Wynn's life before she met Scully. This is the tale of one childhood that's brutal and short. We learn how Wynn survived alone in the frozen world of the future at an age when most kids are entering pre-school. Find out how Wynn became one tough teenager in this special event issue!
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The apocalyptic international comics sensation of an Earth turned to an icy hell is back with all new stories by co-creator Chuck Dixon, and Butch Guice doing some of the best work of his illustrious artistic career, as they take on the bleak and frozen future. Collects the first four issues of the new series.
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Scully and Wynn learn that the promise of paradise is a lie. Chuck Dixon and Butch Guice bring the first arc of this new ongoing to an explosive finale. What they thought was a sanctuary proves to be a death trap. The two friends are separated by their captors and Wynn faces a primordial horror on her own. The world is cold but the grave is colder as events race toward a deadly conclusion!
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Chuck Dixon and Butch Guice take you deeper into the next ice age as Scully and Wynn find a refuge of sorts in the last place on Earth that’s warm. It’s a communal paradise of farmers and fishermen who have made heaven from hell. But is all what it seems to be or, as Scully believes, is it way too good to be true?
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Robyn is in California to solve not one but two mysteries. What's going on with Sam Cavendar? Is she the Sam that Marian knows and loves, or an unspeakable monster from the pre-human past? And what's with the string of bizarre murders that are leaving victims all over San Diego flayed of their flesh? Can the archer in Lincoln Green beat the cops to the killer? Chuck Dixon (Bane: Conquest) continues building this multi-layered urban fantasy epic.
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Liesel thought an army of the undead was going to be trouble until she comes face-to-fangs with a big bad werewolf. The heir of the Van Helsing legacy must battle the beast to save the life of a vampire? Martial arts meets monsters and magic as the series explodes. Action, carnage and a fight to the death in a remote monastery at the top of the world. Chuck Dixon (Bane: Conquest) continues this epic horror saga to its bloody finish.
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A NEW BEGINNING! The legendary team of Chuck Dixon and Paul Gulacy lead the G.I. Joe team undercover and into action! The BARONESS tries to get back into COBRA's good graces-and it's up to SCARLETT to assemble a team to take the villainess down!
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Dean Koontz's hit series returns! Detectives O'Conner and Maddison delve deeper into the mysterious life of Victor Helios, trying to uncover his ultimate goal, while members of Victor's "New Race" begin to show they are not as perfect as he assumed. Randall Six continues his quest to escape from Hands of Mercy, as Officer Harker descends further into madness. And Erika Helios discovers some of her husbands' unfinished creations. From the masterly pen of New York Times best-selling author Dean Koontz - and featuring an adaptation by legendary comic book writer Chuck Dixon and gorgeous illustrations by artist Tim Seely, creator of Hack/Slash - Dean Koontz's Frankenstein: Prodigal Son is a story filled with fast-paced action, gripping horror, and thrilling adventure!
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An action/horror/adventure tale by the creators of Bane, Graham Nolan and Chuck Dixon! Things get heated up in frozen Buffalo as Joe's foster family comes under attack by the Bride's minions. Can Joe and the Monster get there in time? And who is the evil Lord Golgatha?!
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A brutal werewolf attack on a high mountain ledge! A heist in the Forbidden City. An epic kung-fu brawl at the airport! A battle with a vampire at 35,000 feet! A horrific crash I the Himalayas! And that's only the start of the newest Liesel Van Helsing adventure! The legendary vampire killer is on a global hunt for the Sword of Heaven, the ultimate demon-killing weapon. This new limited series features the Zenescope premiere of writer Chuck Dixon (Batman, Punisher, Bane: Conquest). Collects Van Helsing vs. The Werewolf #1 - 6.
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An action/horror/adventure tale by the creators of Bane, Graham Nolan and Chuck Dixon! Young Joe Pratt discovers, upon meeting the monster of his ancestor, that he is the heir to the Frankenstein name. A legacy that may get him killed if the creatures of the night have their way...
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A brutal werewolf attack on a high mountain ledge! A heist in the Forbidden City. An epic kung-fu brawl at the airport! A battle with a vampire at 35,000 feet! A horrific crash I the Himalayas! And that's only the start of the newest Liesel Van Helsing adventure! The legendary vampire killer is on a global hunt for the Sword of Heaven, the ultimate demon-killing weapon. This new limited series features the Zenescope premiere of writer Chuck Dixon (Batman, Punisher, Bane: Conquest).
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Stranded at the top of the world, Liesel Van Helsing works to uncover the source of centuries old vampire clan high in the frozen heights of the Himalayas. Newly allied with Chinese agent Wu Shen Hao, the greatest vampire hunter of them all faces a horde of the undead while a bestial lycanthrope stalks the mountain passes. Chuck Dixon (BANE: Conquest) brings all the blood, bullets and brutality you're looking for as this horror epic builds toward its violent climax.
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The furious action continues as Liesel finds herself stranded at the top of the world in a remote monastery under sieged by an army of blood-sucking freaks! Her quest for the Sword of Heaven takes her into dual combat with a tough and sexy agent from a secret Chinese intelligence unit and a horde of the undead hungry for her blood! This new limited series features a story written by Chuck Dixon (Batman, Punisher, Bane: Conquest).
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Two different perspectives on the same wild west story action! See CISCO KID vs WYATT EARP for the other side of this story! On October 27th, 1880, Wyatt Earp arrested William Curly Bill Brocious for shooting the Tombstone town Marshal. But on the way to trial, some tell of a dangerous encounter with a mysterious outlaw called the Cisco Kid. Did the paths of these two legendary gunslingers cross somewhere in the southwest? If so, whose side of the story should we believe? Myth meets history in this fantastic Western showdown!
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Snake Eyes alone against Slice and Dice at the top of the world! Helix at her most ferocious! And Iceberg and Alpine must try and make it down a Himalayan peak with a half dozen Trouble Bubbles on their tail! Snake Eyes and his team carve out their own bloody corner of Cobra Civil War!
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The Joes go underground-literally! They've been on the defensive for the last four months, and now they've got a plan to get out of the line of fire, regroup, and start painting Cobra with red, white, and blue butt-kicking! That is, if Cobra doesn't find them and kill them first... Zartan and Baroness are scheming, and that can't be good for the Joes!
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Who is Bobby Allwine, and why does he have two hearts, two livers, and bones as hard as metal armor? This question plagues detectives Carson O'Connor and Michael Maddison as they examine the corpse of the latest serial victim. Is Allwine's strange anatomy due to a mistake of nature - or a calculated design? Meanwhile, Victor Helios is troubled by the strange musings of his wife, Erika. She dreams of a place that is dark and strange, and full of death. But she is engineered not to. And Helios cannot tolerate flaws in his quest for the creation of a perfect human race!
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"Winternight" - The mysterious dark rider is momentarily forgotten as the Al'Thor farm is beset by trollocs smelling blood. It is up to Rand to wield his father's sword in defense of the family. The fresh violence stirs memories of wars past in old Tam and he dreams of the desperate fight at the Dragonwall. The action heats up in this epic graphic re-telling of Robert Jordan's classic fantasy!
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Rand, Perrin, Mat, and Egwene begin their adventure as they set out into the world outside of Emond's Field as the action heats up in this graphic adaptation of Robert Jordan's best-selling fantasy novel. None of them know what awaits them as they are hunted by Mynddral and Trollocs.
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Myrddraal and Trollocs, the young adventurers from Edmond's Field are ever watchful of them from every direction - north, south, east, and west. But now comes a Draghkar, a creature which swoops down from out of the dark, night sky with deadly intent. Will there be no end to the vile creatures hunting them?
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Strangers, a Gleeman, a peddler from afar and even fireworks might possibly make this the best Bel Tine ever in Two Rivers. Well, if it wasn't for the bestial Trollocs and fearsome Myrddraal waiting to attack Two Rivers in search of the Dragon Reborn... Moiraine Damodred, an Aes Sedai, and her Warder, al'Lan Mandragoran, are all that stand in the way of the Darkness that has descended on Two Rivers. And Rand al'Thor and his two friends, Matrim Cauthon and Perrin Aybara, must leave the only home they have ever known if they want to spare their loved ones from any further danger.
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The young adventurer's from Emond's Field continue on their journey, but they are unsure as to what dangers to expect next. Will it be Myrddraal? Will it be Trollocs? Despite all obstacles, they are determined to survive against overwhelming odds.
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We step back a moment to detail the appearances of two key characters in the WHEEL OF TIME saga: The Peddler and The Gleeman. Edmond's Field, while preparing for the annual Bel Tine Festival, receives two more very important guests. One is Padan Fain, the peddler who travels from town to town in his wagon, bringing goods to trade as well as news and rumors from abroad, including one of war and a false Dragon. The other is gleeman Thom Merrilin, arriving in his patchwork cloak, ready to entertain and thrill the crowds with his song and dance. Both are not as they appear, and soon will be swept up into events neither could foresee...
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Pinned down by Cobra forces and desperate to find a cure to a deadly virus, Snake Eyes and Duke must find a way to stave off the massive attack forces long enough to get to the Ray-Pharm labs. Duke, close to madness and death, resorts to dangerous measures in order to survive. Can Snake Eyes help save his fellow Joe in time? Or will the Cobra Civil War claim another casualty in the heat of battle?
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Duke and Snake Eyes have arrived in Albania, bringing Rodrigo Vargas to the labs at Ray Pharm where the Madness Bug was created. Racing the clock to find the cure, Snake Eyes leads the charge as Duke slowly worsens... but Cobra won't give up the antidote without a fight!
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OPERATION DEADFALL! ZARTAN makes his escape from the DREADNOKS' desert lair with G.I. JOE hot on his trail. Will anyone make it back from the back of beyond? A blistering chase under the Aussie sun as the Special Missions' team second outing goes horribly wrong.
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Destro Must Die, Part Two! Copperback is on the loose! The Joes recruited the devious diva to lead them to Destro but the hunt turns into a chase across the globe with Destro's life on the line and a killer new B.A.T. program that will shift the balance of power to Cobra's favor.
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"The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow. Strangers have come to the village of Emond's Field, located in Two Rivers, during the Bel Tine holiday. With theses strangers come stories of the outside world: tales of war and of a man who claims to be the Dragon Reborn, the one prophesized to save the world, and also to destroy it in his madness. For it is known that no man can channel the One Power without going horribly insane. "
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A peace-promoting diplomat is gunned down and barely escapes with his life. The world watches as the man lies at death's door in a high security facility. COBRA is watching as well and mounts an all-out cyber-assault to take their target down once and for all. Mainframe and Dial-Tone are the last line of defense in a deadly chess game with COBRA's entire cyber-war division. The Joes pray for peace but program for war in DENIAL OF SERVICE!
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It's a full day in Baerlon for Rand al'Thor. First, one of Mat's tricks with some dangerous men almost get Rand into a fight he can't walk away from. Following some sage advice from Gleeman Thom Merrilin and a trip back to the Inn, the boys discover someone from Emond's Field has found them, and is demanding their return from Lan and Moiraine. Join us for the latest chapter in the adaptation of Robert Jordan's WHEEL OF TIME: THE EYE OF THE WORLD!
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The Wheel of Time continues to turn! Thinking they're safe from danger, Rand, Mat, and Perrin decide to explore the dead city of Aridhol and search for treasure. What they discover instead is an ancient evil that even the trollocs pursuing them are afraid of. Join us for the next thrilling chapter in this adaptation of Robert Jordan's Wheel of Time: The Eye of the World!
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It's a full day in Baerlon for Rand al'Thor. First, one of Mat's tricks with some dangerous men almost get Rand into a fight he can't walk away from. Following some sage advice from Gleeman Thom Merrilin and a trip back to the Inn, the boys discover someone from Emond's Field has found them, and is demanding their return from Lan and Moiraine. Join us for the latest chapter in the adaptation of Robert Jordan's WHEEL OF TIME: THE EYE OF THE WORLD!
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The Wheel of Time continues to turn! Thinking they're safe from danger, Rand, Mat, and Perrin decide to explore the dead city of Aridhol and search for treasure. What they discover instead is an ancient evil that even the trollocs pursuing them are afraid of. Join us for the next thrilling chapter in this adaptation of Robert Jordan's Wheel of Time: The Eye of the World!
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The long awaited conclusion is here! The Historic binding of Al'Lan Mandragoran as Warder to Moiraine of the Aes Sedai is upon us and the search ensues for the Dragon Reborn, so that he may be saved to fulfill his destiny and oppose the Dark One in an ultimate Last Battle. However, followers of the Dark One also know the prophecy and a desperate race ensues with the fate of all mankind hanging in the balance. The Adventure has just begun!
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Separated from the others and stranded on the other side of the Arinelle, Perrin and Egwene decide to try and journey to Caemlyn on their own. Trudging along in hopes of finding someone to give them directions, they eventually meet a stranger - Elyas - a man with a curious ability that he claims Perrin shares! What is this ability, and will our heroes ever find their way? Find out in the next installment of Robert Jordan's Wheel of Time: The Eye of the World!
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Following a nightmarish conversation, Rand discovers more about the connection between himself, Perrin, and Mat and, after Perrin begs out, is left on his own to explore the city of Baerlon. During the course of the day Rand meets Min, whose mysterious visions confuse and scare him, and runs across an unexpected face from the past that calls his trust in Moiraine into question. Join us for Strangers and Friends, the next chapter in this adaptation of Robert Jordan's Wheel of Time: The Eye of the World!
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Following a nightmarish conversation, Rand discovers more about the connection between himself, Perrin, and Mat and, after Perrin begs out, is left on his own to explore the city of Baerlon. During the course of the day Rand meets Min, whose mysterious visions confuse and scare him, and runs across an unexpected face from the past that calls his trust in Moiraine into question.
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The Wheel of Time continues to turn! Rand, Thom, and Mat reach Whitebridge at last and disembark the Spray, despite Captain Domon's offer to bring them further down the river. In the city they soon find that they're not the only ones searching for Moiraine and the others... join us for the next chapter of Robert Jordan's Wheel of Time, The Eye of the World!
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Hard traveling on the Caemlyn Road becomes a little bit easier for Rand and Mat after they're inspired to travel as gleemen. Their journey takes them to the village of Four Kings - and right back into danger. In a world of treachery anyone can be your enemy! Will it be the thieves or the Darkfriends that catch them first? Based on the New York Times bestselling series
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Hard traveling on the Caemlyn Road becomes a little bit easier for Rand and Mat after they're inspired to travel as gleemen. Their journey takes them to the village of Four Kings - and right back into danger. In a world of treachery anyone can be your enemy! Will it be the thieves or the Darkfriends that catch them first? Based on the New York Times bestselling series.
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