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Footsloggers and soldiers of fortune, priests, poets, killers, and cads -- they fight for a future Galarchy, for cash, for a cause, for the thrill of adventure. Culled from the forgotten and unwanted of three galaxies, they are trained to be the most elite, and expendable, of fighting forces. Sometimes peacekeepers, sometimes shock troops, the Legion is sent into the Galarchy's most desperate internal and external conflicts. Legionnaires live rough and they die hard, tough as tungsten and loyal to the dirty end.
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The Alien Legion is the most feared fighting force in the Galarchy-and Nomad Squad is the best, and the worst, of the lot. Comprised of the outcasts, dregs, and idealists from three galaxies, the expendable grunts of Nomad jump into a series of intense missions prompted by everything from attacks by biomechanical religious zealots, orders to eliminate a traitorous legion hero, and the personal whims of a Galarchy bureaucrat. The squad is devastated when three veteran legionnaires die-and another faces an even worse fate in a legion "Mindrobber" machine. Nomad's chemistry is further altered with the addition of Tamara, a cosmic valkyrie who catches Lt. Montroc's attention. Volume 2 features over three hundred story pages and rounds out the first Alien Legion series, including the long-out-of-print A Grey Day to Die graphic novel.
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World War III is over, and nomad soldier Duenan Knute and her cyborg partner Briareos struggle to survive in the abandoned cities and demilitarized zones of the post-war wasteland, the "Badside." Matters appear on the upswing, however, when they are found and brought to Olympus, an urban utopia and centerpiece for the reconstruction of civilization. Duenan and Bri join the Olympus police, a force that seems hardly necessary in such a paradise. But, like in most pretty pictures, perfection is an illusion, and Olympus's peaceful facade hides a dark secret, a violent struggle between human and cyborg that could once again plunge the world into war . . . and genocide. * Shirow is well known and critically acclaimed internationally, and is responsible for numerous classic anime/manga titles, such as Appleseed, Dominion, Ghost in the Shell, Orion, and Black Magic. * Produced in the authentic right-to-left reading format, as originally published in Japan. * A New York Times Bestselling series!
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You can't have a perfect society without perfect people, and the only perfect people are the ones you can manufacture. The governing body of Olympus, an urban utopia created from the ashes of World War III, is about to bring paradise crashing down around their ears as they seek to regulate the minds and bodies of the human race . . . or fully replace them with cyborg substitutes. Deunan and Briareos, still new to the city, find themselves in the unlikely position of having to hold together this house of cards. Their strategy? Destroy the old foundation and pray everything stands while new underpinnings are forged! From the imagination of Ghost in the Shell creator Shirow Masamune comes the manga masterpiece Appleseed, an epic cyberpunk vision deftly balancing hardcore techno-science, wry political commentary, and explosive action. A visionary work that inspired the wildly popular animated film, Appleseed is now presented for the first time in America in right-to-left reading format, as originally published in Japan.
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Life seems ideal within the utopian confines of Olympus, a shining beacon in a post-World War III wasteland, but perfection is always an illusion. Stalking the ruins of New York City is Artemis, a renegade, flesh-eating bioroid (enhanced artificial human) carrying data critical to the future of Olympus. The elite ESWAT is sent in to tranq her and bring her in, but when Artemis recovers during transit the powerful combat bioroid brings down the transport ship and escapes into Olympus! ESWAT agents Deunan and Briareos are dispatched to bring in the feral Artemis, but will they emerge as heroes . . . or lunch? * Shirow is well-known and critically acclaimed internationally, and is responsible for numerous classic anime/manga titles, such as Appleseed, Dominion, Ghost in the Shell, Orion, and Black Magic. * Produced in the authentic right-to-left reading format, as originally published in Japan.
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Paradise ain't easy! In the future utopian metropolis of Olympus, a blazing beacon of humanity amidst a post-global-war wasteland, ESWAT agents Deunan and Briareos have fought tooth and nail to keep the peace and prevent Olympus from sliding back into chaos. When Olympus intelligence learns of a giant Landmate powersuit being built in secrecy, and on the threshhold of a top-secret international conference of the highest importance to be held in Olympus, ESWAT is mobilized to crack the mystery and disrupt a terrorist operation that could turn the fragile peace into World War IV! From the imagination of Ghost in the Shell creator Shirow Masamune comes a visionary work from the series that inspired the wildly popular animated film, Appleseed. * A New York Times bestseller!
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A collection of sketches, studies and schematics, Appleseed ID is a must-have companion book for fans of the cyberpunk saga Appleseed and its legendary creator, Shirow Masamune, the manga mastermind behind such classics as Appleseed, Dominion and Ghost in the Shell. Sit back and relax as Shirow takes you on a guided tour of one of his most beloved worlds, exploring the people, places, organizations and, of course, technology that makes the universe of Appleseed the Sci-Fihotspot that it is. Feel like taking a break from Shirow's examination and explanation of his creations and of his own creative process? Then take a browse through this book's beautiful color galleries, or follow Deunan and Briareos on a high-stakes adventure with the short story "Called Game."
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A British plane crashes in a Jewish village, sparking a Nazi invasion. Using clay and mud from the river, the villagers bring to life a giant monster to battle for their freedom and future. Collects the entire miniseries. * 2012 Russ Manning Award nominee Dave Wachter! * From the creator of 30 Days of Night and Criminal Macabre! * Steve Niles's Breath of Bones has been called one of 2013's best series! "Everything Steve Niles touches is magic. Breath of Bones is a wonderful and emotional story."--Comic Book Therapy
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A critically-acclaimed crime epic set in an American secessionist militia compound mixing politics with complex family issues, from NYT bestselling author of DMZ. Grace Briggs is the new head of the Briggs family, the largest and most secretive antigovernment secessionist movement in the United States. For over a hundred years it's been a safe harbor for anyone looking to live a simple, quiet life off the grid, but it has since devolved into a hotbed for white extremists, armed militia, and domestic terrorism. She seeks to take control of the Land--and her family--from the forces of extremism and hate, and return it to its core values. But can she accomplish that before law enforcement finds the evidence it needs to wipe Briggs Land off the map? From New York Times Bestselling author Brian Wood (DMZ, The Massive,Rebels) comes the latest in his critically-acclaimed line of socio-political graphic novels. Artist Mack Chater (Smoke/Ashes) illustrates this gritty and electrifying crime saga that speaks to the troubled, polarized world we live in now. [Briggs Land] "It's smart, vibrant, original and well drawn. There's nothing like it out there and it's the best thing Wood may ever have done (and that's saying A LOT...the man is a genius)." -- Forces of Geek "Brian Wood is writing a Dangerous Story with Briggs Land, and that's the kind of story most worth telling."--John Arcudi "Given the current political state of the country, this series feels very relevant indeed." - IGN "BRIGGS LAND IS A UNIQUELY AMERICAN CRIME COMIC YOU NEED TO BE READING."--NERDIST "[Briggs Land is] the Sopranos of secession."--GWW
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Grace Briggs is now the leader of the largest antigovernment secessionist group in the United States, having outmaneuvered both Federal law enforcement and an attempted takeover by white power stormtroopers. But troubles at home remain, and when a chance encounter with innocent civilians blows up into an ugly hostage situation, the privacy and integrity of Briggs Land is compromised. Meanwhile, Jim Briggs, humiliated at losing control of the family, seeks revenge. With its gritty and realistic depiction of a fractured family in a polarized society, Brian Wood and Mack Chater's Briggs Land is an essential mirror of our times, "a uniquely American crime comic you need to be reading." (Nerdist)
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Join Stuhlinger, Misty, Russman, and Marlton as they fight for survival against the undead horde. The Tranzit crew, last seen in the "Buried" map, are trapped on a deeply unstable and fractured future Earth. The Call of Duty (R): Zombies miniseries delves into these characters' backstories, providing a crucial piece of the Zombies puzzle. See what happens between the maps as the Tranzit crew fights to escape Maxis' apocalyptic wasteland. Writer Justin Jordan (The Strange Talent of Luther Strode) joins Jason Blundell and Craig Houston to expand the Zombies story, and artist Jonathan Wayshak (Devolution), with Dan Jackson, brings the world to life in a new medium! This volume collects issues #1-#6 of the Dark Horse Comics series. A must-read for fans of Call of Duty (R): Zombies The Call of Duty (R): Zombies comics show crucial never-before-seen moments in the Zombies timeline! Nonstop action and a compelling mystery mean even non-gamers can enjoy the comics. Covers by superstar artist Simon Bisley!
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From the glory days of World War II comes the unstoppable patriotic superhero Captain Midnight! Volume 1 features selected tales compiled from the original 1940s-era comic book featuring the adventures of the Captain and his sidekick, Sergeant Twilight, as they battle bad guys from the Axis of Evil with art by comics greats Jack Binder, Mac Raboy, Dan Gormley, and others! Collecting selected stories from The Funnies, Popular Comics, and Captain Midnight issues. * Reprints one of the greatest military superhero comics of the 1940s! * Complements new Captain Midnight stories coming from Dark Horse!
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When Captain Midnight discovers his innovative technology has been corrupted in his seventy-year absence, he rockets into action, setting a collision course with a high-flying, overzealous patriot without a conscience and a rogue black-ops organization eager to exterminate anyone who knows their secrets! Midnight is confronted by a brave new world he's determined to make better... or die trying! Collects Captain Midnight #4-#7 and the four-page story from the CBLDF's Liberty Comics.
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In the forties, he was an American hero, a daredevil fighter pilot, a technological genius... a superhero. Since he rifled out of the Bermuda Triangle and into the present day, Captain Midnight has been labeled a threat to homeland security. Can Captain Midnight survive in the modern world, with the US government on his heels and an old enemy out for revenge?! Collects Captain Midnight #1-#3, Captain Midnight #0, and the Captain Midnight Free Comic Book Day story. * Written by Joshua Williamson (Masks and Mobsters, Ghosted)!
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In the forties, he was an American hero, a daredevil fighter pilot, a technological genius . . . a superhero. And when he rifled out of the Bermuda Triangle and into the present day, he found a world rife with danger! When Captain Midnight discovers his innovative technology has been corrupted in his seventy-year absence, he rockets into action, setting a collision course with a high-flying, overzealous patriot without a conscience, and a rogue black-ops organization eager to exterminate anyone who knows their secrets! Midnight is confronted by a brave new world he's determined to make better . . . or die trying!
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Since he traveled seventy years into the future, Captain Midnight has been busy. He's been attacked by supervillains, gone head to head with time-displaced Nazis, fought assassins, and defended himself against secret government agencies. Tired of being on the defensive, he's eager to take the fight to his enemies and learn the mysterious fate of his former sidekick. The only thing he hasn't done, though, is slow down. And it's about to catch up with him as he storms his archnemesis's London stronghold. He's a man on a mission, but will he be able to handle the truth? Captain Midnight Volume 3 collects issues #8-11 of the ongoing superhero epic!
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Reeling from the death of one friend and the betrayal of another, Captain Midnight ponders what the world needs more: the brawn of a superhero or the brains of his civilian identity, genius inventor Jim Albright? But the madman responsible for the assassination of Arcadia's police chief, Tempus, has escaped prison! Addicted to technology, Tempus wants Captain Midnight's inventions . . . and he'll happily kill to get them! Captain Midnight Volume 4 collects issues #12--#15 of the ongoing superhero epic
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After the capture of the technovillain Tempus, it's time to rebuild the town of Nightshade, raising it up from its fiery ruin. Captain Midnight struggles to acclimate to a future that needs a hero now more than ever, but his allies are forcing his hand in an effort to track down his friend turned enemy, Chuck Ramsey--the man who killed his sidekick, Rick Marshall--which results in a battle so epic it threatens to rip a hole in our universe! Oh, and did we mention the werewolves?! Captain Midnight Volume 5 collects issues #16--#19 of the ongoing superhero epic!
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The six-person crew of a derelict spaceship awakens from stasis in the farthest reaches of space. Their memories wiped clean, they have no recollection of who they are or how they go on board. The only clue to their identities is a cargo bay full of weaponry and a destination--a remote mining colony that is about to become a war zone! With no idea whose side they are on, they face a deadly decision. Will these amnesiacs turn their backs on history, or will their pasts catch up with them? Collects issues #1-#4 of the miniseries. * Sci-Fi action from the writers of Stargate SG-1!
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The Master Chief and Blue Team are deployed by the UNSC to Alpha Corvi II, a precarious human colony world, seeking to halt the Covenant's efforts to uncover something hidden below the planet's surface. Before they were legends in the Halo universe, they were soldiers on the front lines. Alpha Corvi II is under a full-scale attack by humanity's newfound enemy, the Covenant. While most of the UNSC's forces have been ordered to defend the colony's primary city, a Covenant strike team has infiltrated a small mining settlement. With resources limited, the UNSC sends the Spartans--the Master Chief and Blue Team--to neutralize the alien threat and discover what they're after. The Spartan strike team quickly finds out that they will have to rely on each other and a small cadre of human rebels in order to survive and complete their mission. Writer Alex Irvine (Halo: Rise of Atriox, Halo: Tales From Slipspace) and artist Dave Crosland (Halo: Tales From Slipspace) lead us on a thrilling mission from the early days of the three-decade long Covenant War.
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This anthology comic series is based on Halo Wars 2, the real-time strategy video game from 343 Industries, which features the new ruthless villain in the Halo franchise, Atriox, whose defiance of the alien collective known as the Covenant is unmatched. Atriox, the legendary Brute who questioned the Great Journey and the will of the Prophets as he watched his comrades die for their cause. Atriox, who created the faction known across the universe as the Banished! The story of Atriox, his rise to power, his contempt for the Covenant and the formation of the Banished is told across this five-chapter anthology featuring characters and stories from Halo Wars 2.This collects stories by acclaimed comics creators Cullen Bunn, Jody Houser, John Jackson Miller, Alex Irvine, Josan Gonzalez, Jonathan Wayshak, Eric Nguyen and Hayden Sherman.
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Tunnels made by a legion of giant bugs crisscross the fields below Weeville, and only one thing can stop them from overrunning this quaint California town: the Juice Squeezers. A covert group of scrawny tweens, the Squeezers are the only ones who can fit into the cramped subterranean battlefield and fight the insects on the frontlines! Collects stories from Dark Horse Presents #26-#28 and issues #1-#4 of the miniseries.
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Still reeling from the horrors of World War II, Chris Stavros--an American soldier--has one goal: getting home safely to care for his son after learning his wife has died. But in the midst of battle and trying to stay alive, he finds the stakes raised, as heavenly warriors emerge from the skies--and an impossible task is given to Stavros's platoon: recover the lost Sword of God before a troop of arcane, unkillable German soldiers locate it and storm heaven's gate! These American soldiers, this "Light Brigade," will begin a supernatural crusade that will determine the fate of the world... one bullet and one soul at a time! * Written by Peter J. Tomasi (Batman & Robin, The Mighty)! * Art by Peter Snejbjerg (B.P.R.D. Hell on Earth, A God Somewhere)! * Reprinting the epic adventure story in a deluxe edition with bonus material!
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Mass Effect: Andromeda, one of the year's most hotly anticipated video games, will be released in Spring 2017. Dark Horse is pleased to be releasing Mass Effect: Discovery, the canonical comic continuation! A young Turian military recruit goes undercover in order to infiltrate the mysterious Andromeda Initiative--and ultimately retrieve a scientist who's made a potentially devastating discovery. Tying in to the highly anticipated release of Mass Effect: Andromeda, writer Jeremy Barlow and artist Gabriel Guzman team up to create the next exciting chapter of the Mass Effect comics series!
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Nearly 200 stunningly realistic paintings and drawings bring the greatest fantasy epic of all time to life. Classical realism unites with contemporary storytelling as artist Donato Giancola explores the mythic grandeur and the iconic characters of J.R.R. Tolkien's The Lord of the Rings saga. Donato has made it his life's work to translate Tolkien's words into compelling visuals, with gorgeous oil paintings and drawings reminiscent of Rembrandt and Caravaggio. His interpretations of Middle-earth span his entire career, from private commissions to the 2001 edition of the graphic novel adaptation of The Hobbit, all collected in this massive compendium--a must-have for collectors of Tolkien and fantasy "What struck me about J.R.R. Tolkien's work was how he filled Middle-earth with a wealth of history," says Author Donato Giancola. "From the simple beginnings of Bilbo and the dwarves in The Hobbit, to the personal trials of Frodo and the Fellowship in The Lord of the Rings, to the epic tragedies in The Silmarillion, these tales are woven together by a grand fabric of unifying mythologies, bringing depth to the cultures and characters within."
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Genetically engineered geniuses known as Vitros are labeled a terrorist cell after an explosion at a military weapons lab. The Vitros are rounded up and left on a decrepit satellite orbiting Earth. Now they must band together and use their supergenius abilities to get back to Earth safely. * Created by Academy Award-winning producer Aron Warner (Shrek). * Art by Eisner-nominated painter Brett Weldele (The Surrogates). * Written by Philip Gelatt (Petrograd).
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With an entire space station at their disposal, the genetically-enhanced genius teenagersthe know as the Vitros have to fight for survival against an increasingly aggressive Earth.
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Tensions escalate aboard the ship as the Vitros try to maintain order and control over one another. Meanwhile, a disaster on earth diverts the attention of the ship and causes the Vitros to further divide their allegiances to each other and to their space mission.
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Now a Netflix Movie with Mads Mikkelsen. A Cold War espionage agent with ice in his veins comes to the United States aiming to take out a political target, but the mission is never what it seems. The Black Kaiser, a name whispered in dark corners amongst power czars across the globe. A cold knife in the dark. A secret agent. Delve into the origin of the most feared assassin as his current mission lands him on American soil and in direct conflict with the nefarious agency known as the Damocles Initiative. New York Times Bestseller Victor Santos (Filthy Rich, Violent Love) takes you back to the beginning with the origin of his iconic character Black Kaiser! A violent and fast-paced thriller. Polar: The Origin of the Black Kaiser from Planeta-de-Agostini comics 2009
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The basis of a Netflix Original Movie! Ripped out of retirement by an assassination attempt, the world's most deadly spy--the former agent known as Black Kaiser--is a wanted man that's wanted . . . dead! On a collision course with his former employer, the Damocles Agency, Black Kaiser goes head to head with a stab-happy, psychotic torture expert and a seductive but deadly redhead. His mission only ends if he dies or kills everyone out to get him, and he's not in the habit of dying. A guns-blazing espionage action-adventure in the grand tradition of Jim Steranko and Frank Miller, this graphic novel by Victor Santos (Mice Templar, Filthy Rich) is a brutal, fast-tempo story of revenge that Newsarama says is "as ice-cold as its name." Originally a silent webcomic, but Santos has crafted a script as hard boiled and intriguing as his art for this hardcover collection.
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The War of 1812 and America's first navy come to life in the second volume of Rebels a historical epic of America's founding, from DMZ writer Brian Wood. In 1775, Seth Abbott fought to win his fellow Americans their independence. In 1794, his son, John Abbott, comes of age as their new nation faces multiple new threats: high seas terrorism, fresh aggression from Britain, and intense political division at home. When Congress authorizes building America's first navy--the famous "six frigates" that include the USS Constitution--John Abbott signs up. Author Brian Wood (DMZ, Briggs Land, The Massive) imagines an important era of a new nation's struggle to find its way in Rebels: These Free and Independent States.
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When a young American named Gus inherits his late grandfather's English estate, he hopes to sell the place and be on his way. But then, strange things start happening in the house. Gus's suspicions are confirmed when he learns the house isn't haunted--it's infested with Gremlins! The mischievous Gremlins are back! Based on the creation of beloved children's author Roald Dahl, these playful creatures have been in the public eye since World War II, disassembling fighter planes and causing havoc wherever they go. This beautiful edition collects Dark Horse's Return of the Gremlins comics, as well as an archive of classic Gremlins comics and stories from the 1940s!
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In this graphic novel from the co-creator/showrunner of AMC's acclaimed show Halt and Catch Fire, a disturbed 15-year-old girl obsessively searches for the truth behind a mysterious flying woman who explodes in the sky one day. Over the course of 51 days in Chicago, an unknown woman appears publicly 11 times, flying at speeds of 120 miles per hour and at heights reaching 2,000 feet. Then she suddenly dies in a fiery explosion mid-air. No one knows who she was, how she flew, or why. A disturbed 15-year-old girl named Luna becomes obsessed with learning everything about her, even as rumors and conspiracy theories roil. As Luna comes closer to the truth--all while defense contractors, government investigators, and foreign sources creep around the fringes--she hopes that cracking the secrets of the Flying Woman's inner life will somehow lead to liberation from her own troubled mind. "...a frightening yet commanding series that you can't help but be transfixed over."-Geek.com "Devastating and wonderful."--Bleeding Cool "Full of unexpected pleasures...masterful, joyful, poignant... A must-read"-G. Willow Wilson (Wonder Woman, Ms. Marvel) "She Could Fly is a modern-day masterpiece...It's heartbreakingly beautiful and honest to its core."-Aaron Paul (Breaking Bad) "She Could Fly is one of the best comic book debuts I've ever read. It's everything I want from a comic."-Gerry Duggan (Deadpool, Analog)
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A man in a suit of iron drops from an American warplane onto a French battlefield and unleashes a powerful cosmic force on an army of Nazis, their massive war machine, and their most dangerous agent, the deadly Black Flame! Comics superstar Mike Mignola creates an alternative story of a World War II robot.
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Writer Jody Houser (Mother Panic, Faith) and artist Gabriel Guzmán (Mass Effect, Star Wars) join forces for StarCraft, a new series further exploring the expansive universe of Blizzard's hit video game. Seen from the point of view of a young, inexperienced engineer, a group of terran space scavengers hope to pull off the job of their lifetimes, ignoring a recent United Earth Directorate treaty to pillage a derelict protoss ship. The scavengers' dangerous plan is compounded by the fact that the protoss ship is in a decaying orbit above a backwater planet. If their time doesn't run out and Dominion police forces don't bust them, will protoss or zerg factions in the outer rim find and execute them?
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The art behind the action of DICE's iconic fist-person shooter, collected in a beautiful hardcover volume! War will never be the same. Enter mankind's greatest conflict as Battlefield goes back to its roots in a never-before-seen portrayal of World War II. Face chaotic all-out war and witness human drama set against global combat in epic, unexpected locations. This is Battlefield V. The richest and most immersive Battlefield yet. Dark Horse Books and EA DICE are proud to present The Art of Battlefield V. Chronicling the development of EA DICE's latest installment in the Battlefield epic, this volume is filled with hundreds of pieces of concept art showcasing the creative process from rough sketch to final on-screen imagery, paired with exclusive commentary from the talented team who put it all together.
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Overwatch has taken the world by storm, boasting millions of players and gaining critical acclaim. Now, in this beautiful hardcover, Blizzard Entertainment reveals the creative process behind one of the most popular FPS games of all time! Filled with never-before-seen art as well as commentary provided by the game's development team, this book is sure to please any Overwatch fan. - Essential companion to the international best-selling game Overwatch! - Introduction and commentary provided by the game's development team! - Overwatch is a global phenomenon with 30 million players! - Produced in close partnership with Blizzard Entertainment! - Overwatch creation revealed! - Behind-the-scenes look at your favorite characters! - Never-before-seen artwork!
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Immerse yourself in a world brought to life by unforgettable characters in a 1960s America flipped upside down by Nazi occupation! Overflowing with concept art, production material, and exclusive commentary from the creators of the newest entry in the epochal action franchise, this beautiful hardcover belongs in the collection of freedom fighters, gamers, and art fans everywhere! Dark Horse Books, Machine Games, and Bethesda Softworks are proud to present the perfect companion to Wolfenstein II: The New Colossus.
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Bethesda and Machine Games offer up the secrets behind Wolfenstein: The New Order, a game set in a post-WWII world where the Nazis have won and only you can rewrite history. Featuring concept art, character designs, and astonishing settings, landscapes, and technology, this book provides a unique look at one of the gaming industry's most intriguing games. * Incredible full color artwork from the game! * Commentary direct from the creators!
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Writer/artist/editor Harvey Kurtzman teamed with legendary artists Wally Wood, Johnny Craig, Jack Davis, Al Feldstein, John Severin, and others to create these powerful stories of struggle and humanity that are considered to be among the best war stories ever told. Now, Dark Horse Books is proud to present this first incredible volume, collecting Two-Fisted Tales #18-#23.
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Before Two-Fisted Tales burst onto the scene in 1950, war comics were largely unsophisticated, focusing only on action and adventure-wartime propaganda, essentially. But under the editorial direction of Harvey Kurtzman-who also penned the majority of the stories therein-Two-Fisted Tales dared to examine all the horror and madness to be found on the battlefield. Collecting Two-Fisted Tales issues #30-#35 in fully remastered digital color.
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Collecting Two-Fisted Tales issues #36-#41, this volume features--in fully remastered digital color--the work of comic book greats Jack Davis, Colin Dawkins, John Putnam, Jerry DeFuccio, George Evans, Reed Crandall, and John Severin! Foreword by Colleen Coover! Before Two-Fisted Tales burst onto the scene in 1950, war comics were largely unsophisticated, focusing only on action and adventure--wartime propaganda, essentially. But under the editorial direction of Harvey Kurtzman--who also penned the majority of the stories therein--Two-Fisted Tales dared to examine all the horror and madness to be found on the battlefield.
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Incisive lore and detailed art in a cunningly designed edition that will bring readers into the ravaged streets of New York City and Washington DC as seen in Ubisoft's record-breaking videogame series! On Black Friday, a deadly biological attack was thrust upon the populace of New York. Within weeks, millions lay dead, and the city was placed under quarantine. The only force with any hope of restoring order are the embedded agents of the SHD--more commonly known as the Division. Despite the quarantine, the infection continues to spread across the country. Amidst a ruined government, a shattered infrastructure, and an eroding civilization, the Division is now called to action in Washington DC--but if the agents fail, the capital will fall, and the nation with it. The World of Tom Clancy's The Division is the meticulously crafted result of a partnership between Dark Horse books and Ubisoft Entertainment, offering readers a unique insight into the chaotic and dangerous world of the hit games. Don't miss this opportunity to learn all there is to know about the tactical methods, the high-tech tools, and the all-important mission of the Division!
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Mysterious killers dressed in white, they savaged the Cold War Russian underworld--then disappeared without a trace. Now they have resurfaced in New York, leaving a trail of dead mobsters in their bloody wake. In this tide of death, an amnesiac and a FBI agent bound by loss and haunted memories seek to answer a single question that may unlock their hidden pasts: Who are the White Suits? In the edgy tradition of The Usual Suspects and Kill Bill, The White Suits is violent noir action wrapped in mystery from writer Frank Barbiere and artist Toby Cypress.
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This historical epic, set in the world of 300, tells of the upsurge and decline of the Persian King's empire, and the ascent of the Grecian realm through Alexander. Written and illustrated by comics luminary and legend, Frank Miller (Sin City, The Dark Knight, 300), and colored by Alex Sinclair (Batman: The Dark Knight III: The Master Race), this companion to Miller's epic masterpiece, 300, brings the historical story of Xerxes to the graphic novel audience with grit and visual style! The ongoing Greek rebellion against Persian tyranny reaches a turning point after the destruction of the city of Sardis and the later battle of Marathon: on a military campaign to vanquish the city of Athens and silence the Greeks once and for all, Xerxes, Persian Prince, watches as his father, King Darius, falls in battle . . . The mantle of king is passed and while his newly-inherited fleet retreats toward home, Xerxes' hatred is cemented toward Athens--and his incentive to build the Persian empire is fueled. Xerxes becomes the king of all countries--the king of Persia, ruler of Zion, and Pharoah of Egypt--and his empire is unlike any the world has ever seen, until . . . The mantle is again passed, the god king dies and Darius III continues as the king of all. But then, from the west, a tiger force strikes in Asia Minor and is on a course for collision with Persian forces. This will be the beginning of the end for Persia and the launch of Alexander the Great's rise to power!
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