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"Mississippi Queen" The teens barely manage to survive an attack while driving through a small city and lose most of their supplies. The bus is deemed unacceptable for our group and when they come across a riverboat on the Mississippi River, they figure it would be safer to be on the water, away from the zombies. Once on the boat, they figure they’re safe. They do not realize that King Zombie is leading a massive army of zombies toward the boat and something like water is not going to stop him.
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"The Case of the Beguiling Baroness" - PART 1 of 3. Set in the 1920’s Jazz Chronicles centers around Ace Mifflin, private eye, who finds himself plunged into mysteries that go beyond his comfort zone of speakeasies and the streets of Boston. When famed archeologist Clifford Jennings’ Secret Society needs to keep track of Baroness Von Treska, a notorious dabbler in the black arts, they hire Ace Mifflin, private eye. And that’s when things really get out of hand. And while the true fate of the Baroness remains a mystery, Jennings, Miflin, and Flynt track down a killer that is beyond anything Mifflin has experienced before. But even if they can catch the killer, how can they possibly stop him?
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"The Case of the Beguiling Baroness" - PART 2 of 3. Set in the 1920’s Jazz Chronicles centers around Ace Mifflin, private eye, who finds himself plunged into mysteries that go beyond his comfort zone of speakeasies and the streets of Boston. When famed archeologist Clifford Jennings’ Secret Society needs to keep track of Baroness Von Treska, a notorious dabbler in the black arts, they hire Ace Mifflin, private eye. And that’s when things really get out of hand. And while the true fate of the Baroness remains a mystery, Jennings, Miflin, and Flynt track down a killer that is beyond anything Mifflin has experienced before. But even if they can catch the killer, how can they possibly stop him?
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"The Case of the Beguiling Baroness" - PART 3 of 3. Set in the 1920’s Jazz Chronicles centers around Ace Mifflin, private eye, who finds himself plunged into mysteries that go beyond his comfort zone of speakeasies and the streets of Boston. When famed archeologist Clifford Jennings’ Secret Society needs to keep track of Baroness Von Treska, a notorious dabbler in the black arts, they hire Ace Mifflin, private eye. And that’s when things really get out of hand. And while the true fate of the Baroness remains a mystery, Jennings, Miflin, and Flynt track down a killer that is beyond anything Mifflin has experienced before. But even if they can catch the killer, how can they possibly stop him?
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"Vote Early and Often" - PART 1 of 2. Ace Mifflin, private eye, finds himself on the wrong side of the law as he attempts to help an old friend beat a murder charge. With almost everything against him, can Mifflin clear himself and his friend? And what connection could all this have with a disaster in Mifflin’s past that nearly brought Boston to its knees? On the verge of finding the proof that he needs to clear his friend, his evidence disappears. With the election primary coming up, can Mifflin reassemble all the pieces and prove his allegations that the real murderer is running for office?
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"Vote Early and Often" - PART 2 of 2. Ace Mifflin, private eye, finds himself on the wrong side of the law as he attempts to help an old friend beat a murder charge. With almost everything against him, can Mifflin clear himself and his friend? And what connection could all this have with a disaster in Mifflin’s past that nearly brought Boston to its knees? On the verge of finding the proof that he needs to clear his friend, his evidence disappears. With the election primary coming up, can Mifflin reassemble all the pieces and prove his allegations that the real murderer is running for office?
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"The Flowers of San Pedro" - PART 1 of 3. Jennings and Mifflin travel to Colorado to investigate the disappearance of Jennings’ old colleague, Professor Russell who was a member of a secret organization. Mifflin finds himself out of his element of speakeasies and city streets as he travels into the midst of cutthroats, Indian shamans, and occult evil. Now he has to deal with a town of very angry villagers and a secret tunnel covered with the mysterious flowers of San Pedro. But when the lead starts to fly, how do the four of them stand a chance? And what connection could the flowers that Professor Russell was studying, the famed flowers of San Pedro, tie into the Professor’s disappearance? Mifflin finds that the crime ridden streets of his neighborhood were nothing compared to what he experiences out West.
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"The Flowers of San Pedro" - PART 2 of 3. Jennings and Mifflin travel to Colorado to investigate the disappearance of Jennings’ old colleague, Professor Russell who was a member of a secret organization. Mifflin finds himself out of his element of speakeasies and city streets as he travels into the midst of cutthroats, Indian shamans, and occult evil. Now he has to deal with a town of very angry villagers and a secret tunnel covered with the mysterious flowers of San Pedro. But when the lead starts to fly, how do the four of them stand a chance? And what connection could the flowers that Professor Russell was studying, the famed flowers of San Pedro, tie into the Professor’s disappearance? Mifflin finds that the crime ridden streets of his neighborhood were nothing compared to what he experiences out West.
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"The Flowers of San Pedro" - PART 3 of 3. Jennings and Mifflin travel to Colorado to investigate the disappearance of Jennings’ old colleague, Professor Russell who was a member of a secret organization. Mifflin finds himself out of his element of speakeasies and city streets as he travels into the midst of cutthroats, Indian shamans, and occult evil. Now he has to deal with a town of very angry villagers and a secret tunnel covered with the mysterious flowers of San Pedro. But when the lead starts to fly, how do the four of them stand a chance? And what connection could the flowers that Professor Russell was studying, the famed flowers of San Pedro, tie into the Professor’s disappearance? Mifflin finds that the crime ridden streets of his neighborhood were nothing compared to what he experiences out West.
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“Stranger in Bryn Mawr” - While Jennings and Ace Mifflin settle their differences in a heated baseball game, young genius, Nora Carlisle, uncovers a mystery of her own at college.
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DOUBLE MYSTERY "The Case of the Beguiling Baroness". Set in the 1920’s Jazz Chronicles centers around Ace Mifflin, private eye, who finds himself plunged into mysteries that go beyond his comfort zone of speakeasies and the streets of Boston. When famed archeologist Clifford Jennings’ Secret Society needs to keep track of Baroness Von Treska, a notorious dabbler in the black arts, they hire Ace Mifflin, private eye. And that’s when things really get out of hand. And while the true fate of the Baroness remains a mystery, Jennings, Miflin, and Flynt track down a killer that is beyond anything Mifflin has experienced before. But even if they can catch the killer, how can they possibly stop him? In "Vote Early and Often". Ace Mifflin, private eye, finds himself on the wrong side of the law as he attempts to help an old friend beat a murder charge. With almost everything against him, can Mifflin clear himself and his friend? And what connection could all this have with a disaster in Mifflin’s past that nearly brought Boston to its knees? On the verge of finding the proof that he needs to clear his friend, his evidence disappears. With the election primary coming up, can Mifflin reassemble all the pieces and prove his allegations that the real murderer is running for office?
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DOUBLE MYSTERY "The Flowers of San Pedro". Jennings and Mifflin travel to Colorado to investigate the disappearance of Jennings’ old colleague, Professor Russell who was a member of a secret organization. Mifflin finds himself out of his element of speakeasies and city streets as he travels into the midst of cutthroats, Indian shamans, and occult evil. Now he has to deal with a town of very angry villagers and a secret tunnel covered with the mysterious flowers of San Pedro. But when the lead starts to fly, how do the four of them stand a chance? And what connection could the flowers that Professor Russell was studying, the famed flowers of San Pedro, tie into the Professor’s disappearance? Mifflin finds that the crime ridden streets of his neighborhood were nothing compared to what he experiences out West. Also included is the story of the “Stranger in Bryn Mawr” - While Jennings and Ace Mifflin settle their differences in a heated baseball game, young genius, Nora Carlisle, uncovers a mystery of her own at college.
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Set in a fantastical world of majestic fantasy, Legendlore details the exploits of an elfin warrioress named Silverfawn. A recent tragedy forces her to embark on a journey both outward and inwards as she searches to relieve herself of a deep and gloom filled melancholy. Of course, any journey in the realm of A’zoth means adventure and an insidious plot that threatens the Elven city of Hyljardin is soon uncovered.
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Silverfawn retreats to her former Masters’ abode only to discover that there are other visitors there. Knowing of the catastrophe awaiting the elves, she must forget about her past and the death of someone close to her and rise up again to meet the challenge.
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As Silverfawn embarks on a mission to aid the Elves of the Enchanted Forest against invading Goblin forces, she finds enroute a dark persona from her past, the mysterious Lord Tylos. Is he friend or is he foe?
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The first story arc comes to a semi-close. Silverfawn’s suppressed rage crescendos as she and her allies face off against Bonecrack and his goblin soldiers. Longing for outright vengeance, Silverfawn refuses to stop until every single goblin is dead, including Bonecrack himself! Relations continue to develop and mysteries continue to unfold.
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Turning towards the famed Golden Warrior of Drohm, Lord Dominic. He’s having a difficult time with the massive hurt he put on Silverfawn. He is offered a chance by the enigmatic Mystiq to redeem himself, but at what cost? And as Drohm prepares to wage war on a neighboring empire, does Dominic have the heart to lead troops into battle? Can he kill again?
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Dominic's chosen path leads toward disaster as he entrusts a mysterious stranger to help him bring back Silverfawn's deceased Elven son. Meanwhile, the shadow-borne agent of the Fahadin, given a mission to assassinate the young Prince Finn, worms his way into Thraldor, as Empress Sandra musters her Drohm forces and plans a daring attack on the kingdom of Carahill. But Carahill, privy to Drohm's aggression, has its own plans as we introduce the powerful Lady Falla.
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Prince Finn learns about the truth about his father and finds himself under the manipulations of Zarcon. Dominic decides to lead the troops while Lady Falla plots with Zarcon to undercut the Drohm empire.
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Soon after Dominic leaves Drohm, Sandra begins her major launch against the kingdom of Carahill, taking on Raith as her new champion. Prince Finn, discouraged by this, decides that he, too, must leave Drohm and follow in the footsteps of his idol, but strange intense “growing pains” wrack him mercilessly on his journey. Meanwhile, one of the ancient ones - a black dragon whose true name is only whispered in certain company - has returned to plague Carahill, as well.
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The Realm Wars (1 of 4) A major upheaval in the world of A’zoth as Drohm and Carahill are at war and everyone in A’zoth will be affected! The war generals are stunned at the changing developments but Dominic and Silverfawn have their own personal battle to deal with.
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The Realm Wars (2 of 4) Our heroes all embark on their give tasks that the mysterious Flagrin Fallacewan has set them upon. What is it exactly, other than the ugliness of war that threatens all of the Realm?
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The Realm Wars (3 of 4) Lady Sandra's hand is forced as she goes up against Falla’s unstoppable creations, the column-born Gol-thim. Prince Finn, on his self imposed excursion to some unknown locale, is once again attacked. Lord Raith marches ever deeper into Carahill, ignoring orders to return home. One of our adventuring parties sent forth by Flagrin finds themselves in the deserted fortress known as Castle Darkoth, while the other faces a mysterious race of mystical people who mean to halt them at any means.
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The Realm Wars (4 of 4) This is the stunning conclusion to “The Realm Wars”. Raith Craulnobur stands at the gates of the Carahill capitol. Has he taken on more than he can handle by facing the mysterious Lady Falla down? Meanwhile, Sandra must combat the unstoppable Gol-thim. Can she hope to prevail against these mystical golems? As well, Prince Finn confronts a black dragon, and Citala’s party attempts a covert action in the floating citadel, Castle Darkoth.
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Wrath of the Dragon (1 of 4) Raith Craulnobur has been granted a mysterious artifact by the Fahadin, with it, he has the power to defeat his enemies as he leads his army directly to the eastern shores of the land, to the walled city of Abraxas. Darkoth emerges from his floating citadel as a dragon to convene with the slight figure known as Prince Finn. The prince wants to know, is the dragon his father? And if so, what does that make him? The Black Mountains showcase a world that has rumored to have not been walked upon by humans for centuries. This is the first part of an all-new and exciting story arc that heralds the return of dragons to the realm of A'zoth!
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Wrath of the Dragon (2 of 4) One of the members of the group tragically dies. War between the humans and goblins and the ancient warriors known as the Gol-thim threaten to turn the tide. And Sandra receives a visitor and even though she is Queen, she realizes she is powerless against him.
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Wrath of the Dragon (3 of 4) After last issue's tragic ending, we find the group recovering from the devastating wyrm attack when things go from worse to dreadful as a particular black dragon returns home. Also, in this issue Dominic, Silverfawn and Letha discover a forgotten race of ancient beings who are in a quandary...the ruling council want to keep things as they are - in a state of separation - but the majority of this race wish to fare once more into the world. The arrival of our trio may be the ballast that tips the scales in the favor of revolution.
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Wrath of the Dragon (4 of 4) Meet the Draegyn, a descendant race of the ancients in whose blood flows the vitae of Dragonkind. In this place that the mage Flagrin Fallacewan calls the Vale of Dragons, unrest subsists and is coming to a boiling over. As the strife of the Draegyn grows, Dominic, Silverfawn and Letha become irrefutable proof that life exists elsewhere. The youths of this ancient race deem it is time to go against the exalted command, and embark upon the attainment of new ground, a new domain, and a new age. With the reawakening of certain dragons, and the new lord of Drohm and Carahill exerting his new rule, can Azoth’s heroes withstand this latest threat?
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The Wind Spirits A special issue focusing on Raith Craulnobur as he chronicles his upbringing and training and reveals a long secret that was repressed in the lands of A’zoth. But now, he has taken the thrones of Drohm and Carahill and controls three of the most powerful relics in all of the Realm He is now the most powerful being in the land…but is this the beginning or the end?
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Mayhem In Munchkinland Part 1. After purchasing a chest of old comics from an unwitting old gent, Kevin and Peter return to the home of their friend Mary to check out their good fortune. Inside they find a tome which, when opened, releases a powerful magic gateway in the form of a tornado. The three friends appear in the middle of a battle of short warriors. Kevin and Peter are pushed into a field of flowers where the minuscule fighters dare not follow. Mary, manages to outrun her pursuers for a while, but is finally caught. Astonishingly, she is saved by a tall "man" made of sticks and with a pumpkin for a head!
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Mayhem in Munchlinland Part 2. While Mary travels to an unknown destination with her savior, Jack Pumpkinhead, Kevin and Peter battle a creature part bear and part tiger, barely escaping with their lives. Wounded, they stumble into what appears to be an abandoned village and meet up with an ancient version of the tiny warriors they faced earlier. When the old man refers to Oz, Munchkinland, Dorothy and the Wizard, it is almost more than the Earther’s minds can take. They decide that, in order to find the missing Mary, they must meet with the ruler of Munchkinland, the Scarecrow!
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Mayhem in Munchlinland Part 3. Kevin and Peter and Max the dog must battle the Scarecrow! He is not a jolly, floppy sack of straw, however. He is now one of three Evil Kings who rule Oz. Meanwhile, Mary and Jack Pumpkinhead reach their destination: the secret headquarters of the Freedom Fighters of Oz. Made up of members of many of the strange and dissimilar races that populate Oz, the ragtag band has vowed to rid their homeland of the tyrannical Nome King and his Evil Kings, or die trying!
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The mayhem in Munchkinland continues! Mary is caught up in a battle between her new friends the Freedom Fighters and the evil Ladies Auxiliary Brigade led by the Nome King’s henchwoman, Witch Mombi. At the same time, Kevin, Peter, Max and the newly dis-enchanted Scarecrow meet up with the second Evil King, the Tin Woodsman. And does he have an axe to grind!
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Kevin and Peter, with their new allies Scarecrow and Tin Man, decide to seek out the third Evil King in hopes of breaking the spell that he, too, must be under. The Lion, however, is certainly no coward, and his teeth and claws are ready for battle! Meanwhile, Mary and the Freedom Fighters escape the trap set by Witch Mombi’s Ladies Auxiliary Brigade, but at what cost?
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The heroes gather! Scarecrow, Tin Man, and Lion are no longer pawns under the spell of the wicked Nome King. They, along with the Earthers, Kevin and Peter, decide it is time to take the fight to the Nome King. Along the way to the Emerald City, Kevin and Peter get a crash course in Oz history. Meanwhile, one of the Freedom Fighters, a Winged Monkey with no name, attempts to bring his race into the Nome King conflict. But will the reclusive Monkey folk answer the call?
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"Monkey in the Middle" Kevin, Peter, and the three former Evil Kings arrive at the gates of the Emerald City with plans to oust the usurper of Queen Ozma’s throne, only to find an army of Nome warriors waiting for them. The unnamed Wing Monkey reveals his secret, shameful past and must pay for his crimes against his tribe. Meanwhile, Mary and the Freedom Fighters are beset by hideous and powerful Bane Wolves in this all-action issue!
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"The Itsy Bitsy Spider…." In a disastrous battle with the Nome King’s diminutive army, Scarecrow, Tin Man, Lion and Kevin must flee the Emerald City. But without Peter, who has been captured by the Nomes and brought to face the Nome King himself. Mary and the Freedom Fighters are seeking a covert passage into the Emerald City via abandoned Nome tunnels, and face a horrible, subterranean foe. And what of the mysterious, missing Monkey Cap?
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"Clash of the Titans" The Freedom Fighters and Mary finally emerge from the underground tunnels, mourning the loss of Jack Pumpkinhead. Kevin is furious with Scarecrow, Tin Man and Lion for allowing his friend Peter to be captured by the Nome King. And in a terrible case of mistaken identities, the Freedom Fighters finally meet up with the former Evil Kings, but don’t realize they have been freed of the spells that were upon them. It’s a battle between heroes!
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"Reunion". After their recent series of setbacks, out heroes gain some ground against their foes. The Freedom Fighters, somewhat reluctantly, accept that the three Evil Kings have now returned to their normal good selves. Kevin and Mary are finally re-united since they were separated in the first issue. Jack Pumpkinhead is discovered alive. And the true ruler of Oz, Queen Ozma is freed from the Nome King’s dungeon.
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"The Perils of Peter". Queen Ozma begins a tour of Oz to enlist the aid of her still-faithful subjects in raising an army to fight the Nome King. Peter remains a prisoner of that tyrant, and is sent to Mombi’s torture chamber when it is discovered that Ozma has escaped. Eluding his guards, Peter becomes lost in the Emerald Castle and meets up with a young woman ensorcelled just as the Evil Kings had been. Freeing her, Peter discovers one of the most famous residents of Oz: Dorothy Gale of Kansas!
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"All Things Wicked". Queen Ozma discovers that Oz has truly been changed forever when her former subject, the Quadlings, refuse her request to join an army against the Nome King. They no longer see her as fit to lead them. Peter and Dorothy encounter a band of sword-wielding goblins in the tunnels below the Emerald Castle. And the Freedom Fighters make a daring aerial assault of the Emerald Castle and come face to face with a desperate and deadly Witch Mombi!
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"What On Earth?". Mombi banishes the attacking Freedom Fighters to Earth where they encounter death in the form of traffic, overhead power lines, gun-happy policemen, street gangs, helicopters and tanks! Their only hope of salvation comes in the form of the Earth dog, Max. And a volcano appears and erupts in the middle of a once-quiet meadow to the south!
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"Battle Royale". The Winged Monkeys finally get around to helping the Freedom Fighters, but then become pawns of the Nome King when he reveals he has the missing Monkey Cap which magically controls their allegiance. In a great finale battle, all of the players from the previous thirteen issues meet to decide the fate of Oz, once and for all!
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"Victory". If the title doesn’t give it away. Meanwhile, a new evil is afoot in the south as Goblins and Quadlings form an unholy alliance, through the machinations of the mysterious Shaman.
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"New World Order". While there is celebration in Oz as news of the Nome King’s defeat spreads through the land, Queen Ozma is faced with the daunting task of rebuilding her war-torn country. The Wizard, returned from his banishment to Earth, grants Kevin, Peter and Mary’s request to go back to Earth. Meanwhile, the Shaman introduces the source of his mysterious power…the Wickedest Witch of Oz!
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"Peace Be So Fragile". Amber Ombi struggles to build the All-Ozzian Army in a land which had never before felt the need for a large military presence. The Wizard grows concerned about the southern volcano. Dorothy, who lost ten years to the Nome King’s spell, decides to search Oz for the fabled Fountain of Youth in an attempt to return to her twelve-year-old self. And an army of magically-enhanced Goblins rages through Winkieland, as the threat of the Wickedest Witch grows.
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"Quadling Quandary" The newly-independent Quadlings set out to destroy the Lion and the forest he ruled as an Evil King, to avenge the crimes Lion inflicted upon them in those days. Meanwhile, Dorothy and her childhood friends Trot and Betsy Bobbin, along with Scarecrow, Tin Man and Hungry Tiger, set out for Good Witch Glinda’s castle to the north in search of clues to the whereabouts of the Fountain of Youth.
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"From Bad to Worse". The Wickedest Witch’s powers continue to grow, along with the strength of the Goblin Horde, leading to a showdown with the Witch and the Goblin King. Lion, Jinjur and Jack Pumpkinhead discover the devastation wrought by the Quadlings upon the Lion’s Animal Forest. And the Wizard and Amber Ombi butt heads over the role of the new Al-Ozzian Army in this post-Nome King Oz.
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"The Season of the Witch". The Wickedest Witch consolidates her power as the new Queen of the Goblins. General Jinjur and Jack Pumpkinhead, on a mission to discover the source of the mysterious southern volcano, meet the Witch, with disastrous consequences. Meanwhile, Queen Ozma decides to embark on a diplomatic mission to Quadling Country to stop what may become a deadly Civil War in Oz.
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The Emerald City tarnished...the Yellow Brick Road...in ruins...Scarecrow, Lion, and the Tin Man...gone. Oz is no longer a happy fantasyland of wonderful wizards. It’s an Oz where a great evil has come to despoil it. Into this world of Winkies, Witches, and Winged Monkeys come a trio of friends from Earth. They find themselves in the midst of a civil war, one that threatens to destroy Oz forever. Based on the series of novels by Frank L. Baum with a decidedly modern twist. Collects issues 1-5 of OZ series.
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