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It's time for another trip to Jim Henson's Fraggle Rock with Gobo, Red, Wembley, Mokey, Boober and the rest of the gang! In a lead story from Lulu Award-winning writer Leigh Dragoon and Undertown artist Jake Myler, a cat gets lost in Fraggle Rock and the Fraggles must overcome fear, work together and run like the wind to get it back into Outer Space! Then join everyone's favorite workaholics as we learn how to party Doozer-style in a fun backup story written by Grace Randolph and drawn by Whitney Leith.
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Collects all 6 Issues! The fearless Mouse Guard are dispatched to find a missing merchant. Their search reveals much more than they expect, as they stumble across a traitor in the Guard's own ranks. The volume collects the first Mouse Guard series. Features an Epilogue and special bonus material! 208 pgs, FC
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Collects all 6 issues, an epilogue and bonus content! In the Winter of 1152, the Guard face a food and supply shortage threatening the lives of many through a cold and icy season. Saxon, Kenzie, Lieam, and Sadie, led by Celanawe, traverse the snow-blanketed territories acting as diplomats to improve relations between the mouse cities and the Guard. This is a winter that not every Guard may survive! Collects the second Eisner-Award winnning series with an all-new epilogue and bonus content.
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The fearless Mouse Guard are dispatched to find a missing merchant. Their search reveals much more than they expect, as they stumble across a traitor in the Guard's own ranks.
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While Guards Saxon, Kenzie, and Lieam are off searching for the missing grain mouse, another of the Guard, Sadie, is dispatched to a shore outpost of the mice territories. Conrad, the mouse posted there, has failed to stay in touch with the outside world for far too long. This next chapter opens the intrigue as to how the grain mouse came to have the map of Lockhaven, home of the Mouse Guard. And a crusty peg-legged mouse tells the tale to boot!
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In "Rise of the Axe," Saxon, Kenzie, and Lieam hope to end their suspicion that Lockhaven's secrets are being sold, and journey through the gates of the grain peddler's destination, Barkstone. The mouse city holds its secrets well, and when watchful eyes hinder their investigation it's up to Kenzie and Saxon to create a diversion for Lieam to blend in with the townsmice.
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After their violent visit to the hidden mouse city of Barkstone, guards Kenzie and Saxon are held captive by a mouse long presumed dead. Could this stranger be the mastermind of a treacherous secret plot targeting the Guard's home of Lockhaven? With Lieam hiding amongst the armored mice of the Axe, finding the whereabouts of an ancient weapon may be the only chance the trio has to prevent the army's attack on their home.
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Rain drenches the soldiers of the Axe as they march on Lockhaven. As they tromp through mud and navigate the downpour, Lieam listens to the ramblings of the Axe’s commander. Saxon, Kenzie, and Celanawe face similar difficulties trying to catch up with the armored horde in hopes of preventing an attack on the home of the Mouse Guard. It’s a dark hour for three of the Guard’s finest‚ who only went looking for a grain merchant.
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Rain drenches the soldiers of the Axe as they march on Lockhaven. As they tromp through mud and navigate the downpour, Lieam listens to the ramblings of the Axe’s commander. Saxon, Kenzie, and Celanawe face similar difficulties trying to catch up with the armored horde in hopes of preventing an attack on the home of the Mouse Guard. It’s a dark hour for three of the Guard’s finest‚ who only went looking for a grain merchant.
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A Return to Honor; Midnight's army has reached Lockhaven's Gates as the Guardsmice inside try to stave off the invasion. Kenzie and Celanawe convince Saxon not to try attacking the army head on. Will the return of the Black Axe sway the odds back in the Guard's favor, or will Gwendolyn resolve the conflict at her doorstep? The conclusion of the first Mouse Guard mini-series is at hand!
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A Return to Honor; Midnight's army has reached Lockhaven's Gates as the Guardsmice inside try to stave off the invasion. Kenzie and Celanawe convince Saxon not to try attacking the army head on. Will the return of the Black Axe sway the odds back in the Guard's favor, or will Gwendolyn resolve the conflict at her doorstep? The conclusion of the first Mouse Guard mini-series is at hand!
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Rust is a high-octane adventure set in the prairie lands of an unknown time. Life on the Taylor family farm was difficult enough before Jet Jones crashes into the barn, chased by a giant decommissioned war robot! Oldest son Roman Taylor struggles to keep his family's small farm afloat as the area heals from a devastating world war. While the rest of his family may not trust the mysterious boy with the jetpack, Roman believes the secrets of Jet's past may be the key to their survival. 214 pgs, FC
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The war might be over but young Roman Taylor is still writing letters to his father as he tries to keep the family farm going. Things get interesting when a strange kid named Jet Jones crashes into their barn.
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Roman and Jet team up to take out the attacking robot before it destroys them and the farm.
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Rust is a high-octane adventure set in the prairie lands of an unknown time. Life on the Taylor family farm was difficult enough before Jet Jones crashes into the barn, chased by a giant decommissioned war robot! Oldest son Roman Taylor struggles to keep his family’s small farm afloat as the area heals from a devastating world war. While the rest of his family may not trust the mysterious boy with the jetpack, Roman believes the secrets of Jet’s past may be the key to their survival.
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Jim Henson's The Dark Crystal: Creation Myths Vol. 1 is an original graphic novel set one thousand years before the crystal cracked, before the world of Thra fell to strife and destruction. Original Dark Crystal movie concept designer Brian Froud plots, provides the cover, designs characters, and art directs this beautiful hardcover. Written by Brian Holguin (Spawn), and illustrated by Alex Sheikman (Robotika) and Lizzy John.
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Have you ever wondered how the world of the Dark Crystal came to be? This issue goes over the origins of Thra and Aughra, mother to all, who teaches the Gelflings about life and death. Aughra later has a son, Raunip, and begins charting the stars and suns around Thra. Through her charts, Aughra predicts the coming of the Star-beings, who bring great change to the world.
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A Gelfling named Gyr, a traveling minstrel, sails off on a quest to find a song that beckons to him. He almost stops when tempted by the forbidden fruit of a floating tree. Eventually, he finds a Star-being. What could he be mourning and why are the Star-beings in Thra?
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