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From New York Times bestselling and Harvey award-winning Mind MGMT graphic novelist Matt Kindt comes a decades-spanning tale of love, secrets, aging, espionage, and family. Craig Pressgang's life is well documented in his official CIA biography, Giant Man: Pillar of America, but the heroic picture it paints is only half the story. The continuous growth caused by Craig's strange gigantism brings a variety of problems as he becomes more isolated and unknowable. Told during three eras by three different women with unique relationships with nearly three story tall Craig, 3 Story follows his sad life from his birth to the present.
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This fictional crime drama depicts the events leading up to the assassination of JFK and examines the longstanding question--was there a second shooter? Conrad "Connie" Bremen is an ex-con carrying the stench of a sordid, secret past. Connie just wants to get on with his life, but he's attracting the attention of all the wrong people: the mob, the CIA, and the FBI, just to name a few. They all have plans for Connie, whether he likes it or not--and some of those plans include the murder of a president. For Connie Bremen, the road to Dallas begins and ends here, in the Badlands. This second edition features a brand new cover illustrated by Tim Bradstreet!
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A critically-acclaimed crime epic set in an American secessionist militia compound mixing politics with complex family issues, from NYT bestselling author of DMZ. Grace Briggs is the new head of the Briggs family, the largest and most secretive antigovernment secessionist movement in the United States. For over a hundred years it's been a safe harbor for anyone looking to live a simple, quiet life off the grid, but it has since devolved into a hotbed for white extremists, armed militia, and domestic terrorism. She seeks to take control of the Land--and her family--from the forces of extremism and hate, and return it to its core values. But can she accomplish that before law enforcement finds the evidence it needs to wipe Briggs Land off the map? From New York Times Bestselling author Brian Wood (DMZ, The Massive,Rebels) comes the latest in his critically-acclaimed line of socio-political graphic novels. Artist Mack Chater (Smoke/Ashes) illustrates this gritty and electrifying crime saga that speaks to the troubled, polarized world we live in now. [Briggs Land] "It's smart, vibrant, original and well drawn. There's nothing like it out there and it's the best thing Wood may ever have done (and that's saying A LOT...the man is a genius)." -- Forces of Geek "Brian Wood is writing a Dangerous Story with Briggs Land, and that's the kind of story most worth telling."--John Arcudi "Given the current political state of the country, this series feels very relevant indeed." - IGN "BRIGGS LAND IS A UNIQUELY AMERICAN CRIME COMIC YOU NEED TO BE READING."--NERDIST "[Briggs Land is] the Sopranos of secession."--GWW
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Grace Briggs is now the leader of the largest antigovernment secessionist group in the United States, having outmaneuvered both Federal law enforcement and an attempted takeover by white power stormtroopers. But troubles at home remain, and when a chance encounter with innocent civilians blows up into an ugly hostage situation, the privacy and integrity of Briggs Land is compromised. Meanwhile, Jim Briggs, humiliated at losing control of the family, seeks revenge. With its gritty and realistic depiction of a fractured family in a polarized society, Brian Wood and Mack Chater's Briggs Land is an essential mirror of our times, "a uniquely American crime comic you need to be reading." (Nerdist)
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In Brooklyn, a serial killer is on the loose--and when strange clues lead down a paranormal path, a detective confronts his inner demons to solve the case. After returning from a tour in Afghanistan, detective Billy O'Connor returns home to a Brooklyn he doesn't recognize. As he tries to return to his normal routines, his PTSD is easily triggered and he suffers severe hallucinations. Once he begins to work a gruesome homicide case, however, O'Connor has difficulty sorting out what's real--and after he uncovers some strange clues, he'll have to face the unthinkable to bring the killer to justice. From New York Times Bestselling authors Paul Levitz (75 Years of DC Comics: The Art of Modern Myth-Making) and Tim Hamilton (Ray Bradbury's Farenheit 451: The Authorized Adaptation), this volume collects all sixteen chapters originally serialized in Dark Horse Presents Volume 3 #17-#22 and #24-#33!
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Daniel may have been able to defeat The Fuzz for the second time, but that doesn't mean things are going anywhere near back to normal. With his biological connection to the Stream taking over his body more every day, Daniel's life-and his perspective on it-is changing fast. Meanwhile, Monica has discovered her father's plans to kill Daniel and will do anything to keep him safe. But if she can't save Daniel from the villainous trio, and Althea can't save him from the Stream, can Daniel save himself? Maybe if Accell can embrace his situation, he can find his own way out the other side.
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Barrage, Maceface, and Kobe make their first move against Accell. But as Daniel's condition escalates, will his connection to the Stream help him or the trio of villains? Meanwhile, George Hayes monitors his villains-for-hire, unaware that he is being watched as well.  
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After recovering from their battles with Goel Granville, the Incidentals embark on a new set of trials and horrors that lay beneath their city.
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Former astronaut David Powell is coming to grips with his incredible and increasingly powerful superhuman abilities, and the world around him is reacting to seeing a Black man wielding such enormous power—but not everyone is a fan. As tensions rise among some factions of society and Noble endeavors to do whatever it takes to continue the life-saving work he is committed to, Astrid focuses her attention on the reemergence of a savage adversary. Foresight agents are dropping dead around them, hunted by a deadly assassin, and only Astrid and Lorena know the shocking truth behind the man responsible. 
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The Event changed the world as Val-and everyone else-knew it. Now on the run and working with a mysterious conspiracyblogger, Val may need one of these black market drugs to return her powers to her. But at what cost?
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The secrets of the alien conspiracy are slowly unraveling before Val's eyes, but first she has to rescue Fiona and J.B. from Wald's clutches, while the only allies in her corner are either reluctant or untrustworthy. Not the best of times for one Valentina Resnick-Baker, but if there's one thing Val knows how to do, it is climb any mountain. 
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Jonah has a serious case of "the feelings" for a newcomer on his team, and it's throwing off his superhero game.
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What is perceived as a failed rescue operation leads to fallout. Some, including the leader of the revolutionaries, blame Jonah. But with Cipher in their peripheral, now is the time to stand together. 
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The Powerhouse writing team of Jonah Hex and Power Girl reunite for an invasion of alien criminals, a fighting ring of monsters, and giant sea creatures. Jimmy Palmiotti (Harley Quinn, Starfire) and Justin Gray (G.I. Combat, All-star Western) present Wrestling With Demons and The Deep Sea from Dark Horse Presents, and the brand new story Cellblock Earth.
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The hyper-powered world of Crackdown (Xbox) has made its way to the comic page! In the not-so-distant future, civilized society is more plugged-in and interconnected than ever – but criminal organizations are growing more connected as well, forming unholy alliances, and plotting for an unprecedented campaign against the world. When a series of devastating blackout attacks plunge major metropolitan areas into darkness and chaos, the global population is terrified, traditional law enforcement is overwhelmed – and it’s up to The Agency, an elite international crime-fighting task force, to restore peace and deliver justice, by any means necessary.
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"Equal parts social sim, murder mystery and courtroom thriller."--Polygon Each year, the elite Hope's Peak Academy selects only the most gifted and talented students to enroll . . . plus one ordinary student, chosen by lottery. Makoto Naegi was that lucky person--or so he thought! When he shows up for class, he finds the elite students are a bizarre cast of oddballs under the ruthless authority of a robot teddy bear principal, Monokuma. The bear lays down the school rules: the only way out of Hope's Peak is to not only murder another student . . . but get away with it, as every murder is followed by a tribunal where the surviving students cross-examine each other! * Inspired by the video game series for PSP, released through NIS America. * Based on the anime TV show, released in 2015 through Funimation.
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"A wonderful fusion of the text-heavy visual novel genre with Phoenix Wright-like murder investigations and trials."--IGN Having lived through the first round of judgment in the trap that is Hope's Peak Academy, bonds are beginning to form among the surviving students. But the evil paws of Monokuma, the villainous bear that holds them captive, are stretched around them . . . one light, one dark, signifying that at this school there's only room for two kinds of students: those found innocent--and those found guilty! * Based on the anime TV show, released in 2015 through Funimation. * Inspired by the video game series from NIS America and now on Steam.
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The life-or-death courtroom game continues at Hope's Peak Academy as Makoto and Kyoko work together to try to prove Yasuhiro's innocence and convict Celestia in the latest round of class trials! And Makoto has learned in his investigations that one of his fellow students is being forced by Monokuma to spy on them. Should he reveal this secret to the others--or wait for the spy to make what could be a very drastic move?
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With only six students remaining alive out of the original 15, the final trial will also reveal the mastermind behind their imprisonment in Hope's Peak Academy...and the true purpose behind the deadly game they've been forced to play! The survivors might count themselves lucky to have been right...but are they sure they've counted themselves right...? The latest Danganronpa videogame was released in 2016 through NIS America! Based on the Danganronpa anime TV show, released in 2015 through Funimation. A quirky, fun, weird, dynamic take on the high school Battle Royale genre.
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The Cosmic Obliterator, a doomsday weapon capable of destroying entire planets, has gone missing! BATMAN is on the case, but so far the only clue is a ticket to the Super-Villain Crime Convention. That's one place the DARK KNIGHT can't go . . . so he decides to attend as the mobster, MATCHES MALONE, instead.
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A charity cruise filled with GOTHAM'S wealthiest citizens has been boarded by not one but two groups of hijackers! POISON IVY and MR. FREEZE fight for the right to ransom the passengers with countless citizens caught in the crossfire. Outnumbered and out of his element, BATMAN will have to find a way to play one group of crooks against the other, or they'll all go down with the ship.
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BRUCE WAYNE'S masquerade ball for charity is crashed by none other than the BLACK MASK. He and FALSE FACE SOCIETY members rob the guests, steal the charitable donations, and then kidnap COMISSIONER GORDON. Without the Commissioner's help, the DARK KNIGHT is left to take on the entire criminal underworld on his own.
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The PENGUIN is on the loose...at sea! He's hijacking high-class yachts with his penguin-shaped submarine. To stop him, the DARK KNIGHT will need to sink to this super-villain's evil depths, or become victim to the feathered felons foul play.
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From New York Times bestselling Mind MGMT creator Matt Kindt comes an exciting and new undersea sci-fi mystery. Mia is a special investigator hired to uncover possible sabotage taking place at a deep-sea research station. What she uncovers is a mind-blowing crime scene filled with suspects with terrible secrets, strange deep-sea creatures, and an impending flood! Praise for the previous work of Matt Kindt: "Kindt is a storyteller so fully in control of his gifts that his graphic novels read like quietly compelling arguments for the comics medium's narrative potential." -NPR "Kindt has developed into one of the most exciting and original talents in the business" -The LA Times "Kindt breaks all pre-conceived notions of what comic books are." -IGN
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Six miles below the surface of the ocean, Mia has to solve a locked-room murder mystery before the crime scene is completely flooded. As the crew tries to save the Dept. H base from destruction, some of them start to take matters into their own hands. But the bottom of the ocean is full of unknown dangers, and with time running out, rescue is almost impossible. From New York Times bestselling author Matt Kindt (MIND MGMT, PastAways, Superspy)! Written and Drawn by Matt Kindt, with colors by Sharlene Kindt. Intricate mystery stories perfect for any fan of crime and sci-fi fiction! A complete arc: a perfect jumping-on point for new readers! "Kindt is a storyteller so fully in control of his gifts that his graphic novels read like quietly compelling arguments for the comics medium's narrative potential."--NPR "Kindt has developed into one of the most exciting and original talents in the business" --The LA Times "Kindt breaks all pre-conceived notions of what comic books are."--IGN
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