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Fantasy master Rod Espinosa weaves an action-paled story of a small-town girl and her friends who want to make it big as renowned fighters! Clariette: part Barbie, part Xena, and all heart, out to make the world a better place. Ariarra: Pragmatic wandering cleric and healer, fiercely independent. Jolfe Endarion: Clari's cousin, an apprentice wizard with a love of adventure and good food. Together they set out in an age of constant warfare, across a world ruled by a monolithic empire, to battle enemies and monsters, make allies, save people in trouble, and find adventure, starting here in this gorgeous, epic, double-sized first issue!
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Having joined with a quasi-military adventuring band, fighter farm girl Clariette must get used to the minor rigors of the march, including weapons training. And barely has she gotten started on these new skills when their group is confronted by a local paramilitary troop, and then they both come under orc attack!
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Having joined with a quasi-military adventuring band, fighter farm girl Clariette has survived her first, fierce taste of battle. Now, she and the wounded troops arrive at a town filled with orphans. There, a dear friend pleads for help in rescuing one child from nearby, but will Clari be caught between this and her obligations to the Warriors of Dawn?
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Having split off from the Warriors of Dawn, Clari, Jolfe and Arriarra reach the beleaguered city of Bridgetown. They soon encounter others in dire need of help, but for that they need money. Fortunately, there is a huge prize for surviving a gauntlet of obstacles, but when ruthless men push the mechanisms' speed into the fatal range, can Clari survive unscathed?
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Fantasy master Rod Espinosa weaves an action-packed story of a small-town girl and her friends who want to make it big as renowned fighters! Clariette: part Barbie, part Xena, and all heart, out to make the world a better place. Ariarra: Pragmatic wandering cleric and healer, fiercely independent. Jolfe Endarion: Clari's cousin, an apprentice wizard with a love of adventure and good food. Together they set out in an age of constant warfare, across a world ruled by a monolithic empire, to battle enemies and monsters, make allies, save people in trouble, and find adventure!
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Get ready for Rod Espinosa’s incredible adaptation of this timeless classic. The Eisner-nominated creator of such critically acclaimed, sweeping epics as Neotopia and Courageous Princess applies his visionary hand to Lewis Carroll's time-honored tale of an adventurous young girl who is swept into a strange magical fantasyland. Is it real or a dream? Journey down the rabbit hole in this amazing, lavishly illustrated, full color mini-series that is destined to become a new classic!
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After nearly drowning in her own tears, Alice finds she still doesn't fit in here in Wonderland--when she grows bigger than a house! What's a size-challenged girl to do? Consult a caterpillar, of course! Following its dubious advice, she heads off to the forest. There she encounters the Cheshire Cat, who could point her to the right path--if he weren't insane...
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Things are never what they seem in Wonderland. A chance meeting with a Cheshire Cat takes Alice to teatime at the Mad Hatter’s, where she is the guest of the hour! She then finds herself further “honored” by attending a weird croquet match and being introduced to the dangerously temperamental Queen of Hearts!
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The mind-bending conclusion! The Queen of Hearts makes her grand entrance, and nearly has Alice make a grand exit! Alice almost gets caught painting roses red, then the croquet game goes awry when she joins. Then refreshments are served, and Alice can’t wait to sample the tarts, but she's accused of stealing them and is brought to trial! Will the verdict be “Off with her head”?
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Antarctic Press proudly presents a shining showcase of new, strong female talent, with something unique and wonderful in every issue! On her way to get groceries, Anais is magically transported to a very strange world, where the only way home is to find the items on her shopping list. Meanwhile, Emi discovers new classmate Helen shares her passion for the handheld game Adventure Quest XXI, so they form a party-both for real and in the game-questing together in the name of teamwork, friendship, and XP!
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